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openSUSE:Leap:16.0:Staging:adi:76
yamagi-quake2
yamagi-quake2.spec
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File yamagi-quake2.spec of Package yamagi-quake2
# # spec file for package yamagi-quake2 # # Copyright (c) 2024 SUSE LLC # Copyright (c) 2016 Luke Jones <luke.nukem.jones@gmail.com> # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: yamagi-quake2 Version: 8.40 Release: 0 Summary: Enhanced Quake 2 Source Port License: GPL-2.0-only Group: Amusements/Games/3D/Shoot URL: https://www.yamagi.org/quake2/ Source: https://deponie.yamagi.org/quake2/quake2-%{version}.tar.xz Source100: yamagi-quake2.appdata.xml # PATCH-FIX-OPENSUSE set correct path Patch0: systemwide.patch BuildRequires: ImageMagick BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme BuildRequires: libcurl-devel BuildRequires: libjpeg-devel BuildRequires: libvorbis-devel BuildRequires: openal-soft-devel BuildRequires: update-desktop-files BuildRequires: zlib-devel BuildRequires: pkgconfig(sdl2) %description Yamagi Quake II is an enhanced client for id Software's Quake II. The main focus is an unchanged single player experience; the gameplay and graphics are unaltered. It also features: anisotropic filtering and multi-sample anti-aliasing, widescreen aspect ratio and unlimited screen size, compatibility with most mods, optional support for retexturing packs and HUD scaling. %prep %autosetup -p1 -n quake2-%{version} %build export SOURCE_DATE_EPOCH=$(date +%s -r CHANGELOG) %cmake \ -DSYSTEMWIDE_SUPPORT=ON make %{_smp_mflags} %install q2dir="%{buildroot}%{_libexecdir}/%{name}" install -dm 755 %{buildroot}%{_bindir} install -Dpm 755 build/release/quake2 $q2dir/yquake2 install -Dpm 755 build/release/q2ded $q2dir/yq2ded install -Dpm 644 build/release/ref_gl1.so $q2dir/ref_gl1.so install -Dpm 644 build/release/ref_gl3.so $q2dir/ref_gl3.so install -Dpm 644 build/release/baseq2/game.so $q2dir/baseq2/game.so install -Dpm 644 stuff/yq2.cfg $q2dir/baseq2/yq2.cfg # Install icons install -Dpm 644 stuff/icon/Quake2.svg %{buildroot}%{_datadir}/icons/hicolor/scalable/apps/yquake2.svg for res in 256 128 96 64 32 16; do mkdir -p "%{buildroot}%{_datadir}/icons/hicolor/$res"x"$res/apps" convert -strip stuff/icon/Quake2.png -resize $res"x"$res "%{buildroot}%{_datadir}/icons/hicolor/$res"x"$res/apps/yquake2.png" done # Install Wrapper cat > %{buildroot}%{_bindir}/yquake2 << EOF #!/bin/sh exec "%{_libexecdir}/%{name}/\${0##*/}" \$@ EOF ln -s yquake2 %{buildroot}%{_bindir}/yq2ded install -D -p -m 644 %{SOURCE100} %{buildroot}%{_datadir}/appdata/%{name}.appdata.xml %suse_update_desktop_file -c yquake2 'Quake II' 'Yamagi Quake II' yquake2 yquake2 Game ActionGame %post cat << EOF Please read README in %{_docdir}/%{name} for information on how to install the needed gamedata files. EOF %files %license LICENSE %doc CHANGELOG README.md %attr(0755,root,root) %{_bindir}/yquake2 %{_bindir}/yq2ded %{_libexecdir}/%{name} %{_datadir}/icons/hicolor/*/apps/yquake2.* %{_datadir}/applications/yquake2.desktop %{_datadir}/appdata/%{name}.appdata.xml %changelog
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