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openSUSE:Leap:42.1
mirrormagic
mirrormagic.spec
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File mirrormagic.spec of Package mirrormagic
# # spec file for package mirrormagic # # Copyright (c) 2015 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: mirrormagic Version: 2.0.2 Release: 0 Summary: Puzzle game where you steer a beam of light using mirrors License: GPL-2.0 Group: Amusements/Games/Logic Url: http://www.artsoft.org/mirrormagic/ Source0: http://www.artsoft.org/RELEASES/unix/%{name}/%{name}-%{version}.tar.gz Source1: %{name}-icons.tar Source2: %{name}.desktop # Fix deprecated code Patch0: %{name}-%{version}-src_editor.c.patch # Correct SDL code Patch1: %{name}-%{version}-src_events.c.patch # Correct highscore Patch2: %{name}-%{version}-src_files.c.patch # Correct GCC code Patch3: %{name}-%{version}-src_main.h.patch # Correct that works with 64 and 386 bit Patch4: %{name}-%{version}-src_libgame_gadgets.c.patch # Correct SDL code Patch5: %{name}-%{version}-src_libgame_sdl.c.patch # Correct SDL code Patch6: %{name}-%{version}-src_libgame_sdl.h.patch # Correct security code Patch7: %{name}-%{version}-src_tools.c.patch %if 0%{?suse_version} BuildRequires: fdupes BuildRequires: update-desktop-files %endif BuildRequires: hicolor-icon-theme BuildRequires: pkgconfig(SDL_image) BuildRequires: pkgconfig(SDL_mixer) BuildRequires: pkgconfig(sdl) %description This is a nice little game with color graphics and sound for your Unix system with color X11. You need an 8-bit color display or better. It will not work on black&white systems, and maybe not on gray scale systems. It was first released as "Mindbender" in the year 1989 on the Amiga (with ports on other computer systems) and is in fact a clone of the C64 game "Deflektor". %prep %setup -q -b 1 %patch0 %patch1 %patch2 %patch3 %patch4 %patch5 %patch6 %patch7 %build make %{?_smp_mflags} sdl \ OPTIONS="%{optflags} -w -fgnu89-inline" \ RO_GAME_DIR=%{_datadir}/%{name} \ RW_GAME_DIR=%{_localstatedir}/games/%{name} %install # install executable install -Dm 0755 %{name} %{buildroot}%{_bindir}/%{name} # install directories mkdir -p %{buildroot}%{_datadir}/%{name}/{graphics,levels,music,sounds} for d in graphics levels music sounds ; do cp -a $d %{buildroot}%{_datadir}/%{name} done # install icons for i in 32 48 64 72 96 ; do install -Dm 0644 ../icons/%{name}_${i}x${i}.png \ %{buildroot}/%{_datadir}/icons/hicolor/${i}x${i}/apps/%{name}.png done # install Desktop file install -Dm 0644 %{S:2} %{buildroot}%{_datadir}/applications/%{name}.desktop install -Dm 755 -d %{buildroot}%{_localstatedir}/games/%{name} %if 0%{?suse_version} %suse_update_desktop_file %{name} %fdupes -s %{buildroot}%{_prefix} %endif %pre getent group games >/dev/null || groupadd -r games getent passwd games >/dev/null || useradd -r -g games -d /var/games -s /sbin/nologin %files %defattr(-,root,root,-) %doc CHANGES COPYING README TODO %{_bindir}/%{name} %{_datadir}/applications/%{name}.desktop %{_datadir}/icons/hicolor/ %{_datadir}/%{name} %attr(0775,games,games) %{_localstatedir}/games/%{name} %changelog
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