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ghc-OpenGLRaw
ghc-OpenGLRaw.spec
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File ghc-OpenGLRaw.spec of Package ghc-OpenGLRaw
# # spec file for package ghc-OpenGLRaw # # Copyright (c) 2015 SUSE LINUX GmbH, Nuernberg, Germany. # Copyright (c) 2013 Peter Trommler peter.trommler@ohm-hochschule.de # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # %global pkg_name OpenGLRaw Name: ghc-OpenGLRaw Version: 2.5.1.0 Release: 0 Summary: A raw binding for the OpenGL graphics system License: BSD-3-Clause Group: System/Libraries Url: http://hackage.haskell.org/package/%{pkg_name} Source0: http://hackage.haskell.org/packages/archive/%{pkg_name}/%{version}/%{pkg_name}-%{version}.tar.gz Source1: ghc-OpenGLRaw-rpmlintrc BuildRoot: %{_tmppath}/%{name}-%{version}-build # Begin cabal-rpm deps: BuildRequires: ghc-Cabal-devel BuildRequires: ghc-base-devel BuildRequires: ghc-rpm-macros BuildRequires: ghc-transformers-devel %if %suse_version < 1230 BuildRequires: Mesa-devel %else BuildRequires: Mesa-libGL-devel %endif # End cabal-rpm deps %description OpenGLRaw is a raw Haskell binding for the OpenGL 4.5 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import. All API entries are loaded dynamically, so no special C header files are needed for building this package. If an API entry is not found at runtime, a userError is thrown. OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see <http://www.opengl.org/> and <http://www.opengl.org/registry/>. %package devel Summary: Haskell %{pkg_name} library development files Group: Development/Libraries/Other Requires: ghc-compiler = %{ghc_version} Requires(post): ghc-compiler = %{ghc_version} Requires(postun): ghc-compiler = %{ghc_version} Requires: %{name} = %{version}-%{release} # Begin cabal-rpm deps: %if %suse_version < 1230 Requires: Mesa-devel %else Requires: Mesa-libGL-devel %endif # End cabal-rpm deps %description devel This package provides the Haskell %{pkg_name} library development files. %prep %setup -q -n %{pkg_name}-%{version} %build %ghc_lib_build %install %ghc_lib_install %post devel %ghc_pkg_recache %postun devel %ghc_pkg_recache %files -f %{name}.files %defattr(-,root,root,-) %doc LICENSE %files devel -f %{name}-devel.files %defattr(-,root,root,-) %doc README.md %changelog
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