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luabind
luabind.spec
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File luabind.spec of Package luabind
# # spec file for package luabind # # Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # %define base_version 0.9.1 %define sover %(echo "%{base_version}" | sed "s/\\./_/g") Name: luabind Version: %{base_version}+20150408 Release: 0 Summary: Lua C++ bindings License: GPL-2.0 Group: Development/Libraries/C and C++ Url: https://github.com/rpavlik/luabind Source: %{name}-%{version}.tar.xz Source99: update.sh Patch0: fix-cmake-lib-version.patch BuildRequires: boost-devel BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: pkgconfig BuildRequires: pkgconfig(lua) BuildRoot: %{_tmppath}/%{name}-%{version}-build %package devel Summary: Luabind headers Group: Development/Libraries/C and C++ Requires: lib%{name}%{sover} = %{version} Requires: lua-devel %package -n lib%{name}%{sover} Summary: Luabind Library Group: Development/Libraries/C and C++ %description Luabind is a library that helps you create bindings between C++ and Lua. It has the ability to expose functions and classes, written in C++, to Lua. %description devel Luabind is a library that helps you create bindings between C++ and Lua. It has the ability to expose functions and classes, written in C++, to Lua. This package contains needed development files like headers. %description -n lib%{name}%{sover} Luabind is a library that helps you create bindings between C++ and Lua. It has the ability to expose functions and classes, written in C++, to Lua. This package contains the library. %prep %setup -q %patch0 -p1 %build %cmake -DBUILD_SHARED_LUABIND=ON -DLIB_DIR="%{_lib}" FREEMEM="$(cat /proc/meminfo | grep -Po 'MemFree.*(\d+)' | grep -Po '\d+')" N="$(nproc)" # Needs about 350MB / Thread (or get killed because of oom) if [ "$(($FREEMEM/350000))" -lt "$N" ]; then N="$(($FREEMEM/350000))" fi [ "$N" -eq "0" ] && N=1 make -j$N %install %cmake_install # Create a pkgconfig file mkdir -p "%{buildroot}%{_libdir}/pkgconfig" cat > "%{buildroot}%{_libdir}/pkgconfig/%{name}.pc" << EOF prefix=%{_prefix} exec_prefix=%{_exec_prefix} includedir=%{_includedir} libdir=%{_libdir} Name: %{name} Description: %{description} Version: %{base_version} Cflags: -I$${includedir} Libs: -L$${libdir} -l%{name} EOF %post -n lib%{name}%{sover} -p /sbin/ldconfig %postun -n lib%{name}%{sover} -p /sbin/ldconfig %files devel %defattr(-,root,root) %{_includedir}/luabind %{_libdir}/pkgconfig/%{name}.pc %{_libdir}/lib%{name}.so %files -n lib%{name}%{sover} %defattr(-,root,root) %doc LICENSE %{_libdir}/lib%{name}.so.* %changelog
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