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bcel
bcel.spec
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File bcel.spec of Package bcel
# # spec file for package bcel # # Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # # icecream 0 %define manual 0 Name: bcel Version: 5.2 Release: 0 Summary: Byte Code Engineering Library License: Apache-2.0 Group: Development/Libraries/Java Source0: http://www.apache.org/dist/commons/bcel/source/%{name}-%{version}-src.tar.gz Source1: http://www.apache.org/dist/commons/bcel/source/%{name}-%{version}-src.tar.gz.asc Source2: bcel.keyring Url: http://commons.apache.org/proper/commons-bcel/ Requires: regexp BuildArch: noarch BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildRequires: ant BuildRequires: gpg-offline BuildRequires: java-1_5_0-gcj-compat-devel BuildRequires: regexp #BuildRequires: xerces-j2-bootstrap #!BuildIgnore: xerces-j2-bootstrap BuildRequires: xml-commons-apis-bootstrap #!BuildIgnore: xml-commons-apis xml-commons-resolver xml-commons xerces-j2 #!BuildIgnore: xml-commons-jaxp-1.3-apis #!BuildIgnore: java-1_6_0-openjdk-devel #!BuildIgnore: java-1_7_0-openjdk-devel BuildRequires: ant-nodeps %description The Byte Code Engineering Library is intended to give users a convenient way to analyze, create, and manipulate (binary) Java class files (those ending with .class). Classes are represented by objects that contain all the symbolic information of the given class: methods, fields, and byte code instructions, in particular. Such objects can be read from an existing file, transformed by a program (such as a class loader at runtime), and dumped to a file again. An even more interesting application is the creation of classes from scratch at runtime. The Byte Code Engineering Library (BCEL) may also be useful if you want to learn about the Java Virtual Machine (JVM) and the format of Java .class files. BCEL is already being used successfully in several projects, such as compilers, optimizers, obfuscators, code generators, and analysis tools. It contains a byte code verifier named JustIce, which usually gives you much better information about what is wrong with your code than the standard JVM message. %if %manual %package manual Summary: Manual for bcel Group: Development/Libraries/Java %description manual This package contains the manual for the Byte Code Engineering Library. The Byte Code Engineering Library is intended to give users a convenient way to analyze, create, and manipulate (binary) Java class files (those ending with .class). Classes are represented by objects which contain all the symbolic information of the given class: methods, fields and byte code instructions, in particular. Such objects can be read from an existing file, be transformed by a program (e.g. a class loader at run-time) and dumped to a file again. An even more interesting application is the creation of classes from scratch at run-time. The Byte Code Engineering Library (BCEL) may also be useful if you want to learn about the Java Virtual Machine (JVM) and the format of Java .class files. BCEL is already being used successfully in several projects such as compilers, optimizers, obfuscators, code generators and analysis tools. It contains a byte code verifier named JustIce, which usually gives you much better information about what's wrong with your code than the standard JVM message. %endif %prep %gpg_verify %{SOURCE1} %setup -q # remove all binary libs find . -name "*.jar" -exec rm -f {} \; # very broken build perl -p -i -e 's| depends=\"examples\"||g;' build.xml touch manifest.txt %build export CLASSPATH=%(build-classpath regexp) export OPT_JAR_LIST="ant/ant-nodeps" %ant -Dbuild.dest=./build -Dbuild.dir=./build -Dname=%{name} compile %ant -Dbuild.dest=./build -Dbuild.dir=./build -Dname=%{name} jar %install # jars %__mkdir_p %{buildroot}%{_javadir} %__install -m 644 target/%{name}-%{version}.jar %{buildroot}%{_javadir}/%{name}-%{version}.jar (cd %{buildroot}%{_javadir} && for jar in *-%{version}*; do %__ln_s ${jar} `echo $jar| sed "s|-%{version}||g"`; done) %files %defattr(0644,root,root,0755) %doc LICENSE.txt %{_javadir}/* %if %manual %files manual %defattr(0644,root,root,0755) %doc docs/* %endif # ----------------------------------------------------------------------------- %changelog
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