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openSUSE:Slowroll:Build:1
warzone2100
warzone2100.spec
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File warzone2100.spec of Package warzone2100
# # spec file for package warzone2100 # # Copyright (c) 2024 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define _lto_cflags %{nil} # NOTE Vulkan is disabled for Leap 15 due to older VK Headers %if 0%{?suse_version} > 1500 %bcond_without vulkan %else %bcond_with vulkan %endif Name: warzone2100 Version: 4.5.4 Release: 0 Summary: Innovative 3D real-time strategy License: BSD-3-Clause AND CC-BY-SA-3.0 AND GPL-3.0-or-later AND CC0-1.0 AND LGPL-2.1-only Group: Amusements/Games/Strategy/Real Time URL: http://wz2100.net/ Source: https://github.com/Warzone2100/warzone2100/releases/download/%{version}/warzone2100_src.tar.xz Source99: %{name}.changes BuildRequires: asciidoc BuildRequires: cmake >= 3.5 BuildRequires: fdupes BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme BuildRequires: libjpeg-devel BuildRequires: libminiupnpc-devel BuildRequires: libpng-devel BuildRequires: physfs-devel BuildRequires: pkg-config BuildRequires: unzip BuildRequires: update-desktop-files BuildRequires: zip BuildRequires: pkgconfig(fribidi) BuildRequires: pkgconfig(gl) BuildRequires: pkgconfig(harfbuzz) BuildRequires: pkgconfig(libcrypto) BuildRequires: pkgconfig(libcurl) BuildRequires: pkgconfig(libsodium) BuildRequires: pkgconfig(ogg) BuildRequires: pkgconfig(openal) BuildRequires: pkgconfig(opus) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(sqlite3) >= 3.14 BuildRequires: pkgconfig(theora) BuildRequires: pkgconfig(vorbis) BuildRequires: pkgconfig(vorbisfile) BuildRequires: rubygem(asciidoctor) %if %{with vulkan} BuildRequires: shaderc BuildRequires: vulkan-headers >= 1.2.154 BuildRequires: pkgconfig(vulkan) %endif Requires: %{name}-data = %{version} Recommends: %{name}-movies %description You command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers campaign, multi-player and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics. Warzone 2100 was originally developed as a commercial game by Pumpkin Studios and published in 1999, and was released as open source by them in 2004, for the community to continue working on it. This package provides the binaries for Warzone 2100. %package data Summary: Data files for Warzone 2100 Group: Amusements/Games/Strategy/Real Time Requires: %{name} = %{version} BuildArch: noarch %description data You command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers campaign, multi-player and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics. Warzone 2100 was originally developed as a commercial game by Pumpkin Studios and published in 1999, and was released as open source by them in 2004, for the community to continue working on it. This package provides the game data for Warzone 2100. %prep %autosetup -p1 -n %{name} # constant timestamp for reproducible builds modified="$(sed -n '/^----/n;s/ - .*$//;p;q' "%{SOURCE99}")" DATE="\"$(date -d "${modified}" "+%%b %%e %%Y")\"" TIME="\"$(date -d "${modified}" "+%%T")\"" find . -name '*.cpp' | xargs sed -i "s/__DATE__/${DATE}/g;s/__TIME__/${TIME}/g" %build %cmake .. \ %if %{without vulkan} -DWZ_ENABLE_BACKEND_VULKAN=Off \ %endif -DBUILD_SHARED_LIBS=OFF \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_INSTALL_DOCDIR=%{_docdir}/%{name} \ -DWZ_DISTRIBUTOR="openSUSE" \ -DWZ_ENABLE_WARNINGS_AS_ERRORS=OFF \ -DWZ_APPSTREAM_ID=warzone2100 %cmake_build %install %cmake_install %find_lang %{name} %find_lang %{name}_guide %suse_update_desktop_file -i %{name} mkdir -p %{buildroot}%{_datadir}/icons/hicolor/128x128/apps/ mv %{buildroot}%{_datadir}/icons/warzone2100.png %{buildroot}%{_datadir}/icons/hicolor/128x128/apps/warzone2100.png %fdupes %{buildroot}%{_datadir} %files -f %{name}.lang %files -f %{name}_guide.lang %license COPYING COPYING.NONGPL COPYING.README %doc %{_docdir}/%{name} %{_bindir}/* %{_datadir}/applications/* %{_datadir}/metainfo/warzone2100.metainfo.xml %{_datadir}/icons/hicolor/*/apps/warzone2100.png %{_mandir}/man6/%{name}.6.* %files data %{_datadir}/warzone2100/ %changelog
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