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openSUSE:Step:15-SP4
libglvnd
libglvnd.spec
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File libglvnd.spec of Package libglvnd
# # spec file for package libglvnd # # Copyright (c) 2021 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: libglvnd Version: 1.3.3 Release: 0 Summary: The GL Vendor-Neutral Dispatch library License: MIT Group: Development/Libraries/C and C++ URL: https://github.com/NVIDIA/libglvnd Source: https://github.com/NVIDIA/libglvnd/archive/v%{version}.tar.gz#/%{name}-%{version}.tar.gz Source1: baselibs.conf Source2: libglvnd.rpmlintrc Patch1: disable-glx-tests.patch BuildRequires: autoconf BuildRequires: automake BuildRequires: libtool BuildRequires: pkgconfig BuildRequires: python3-base BuildRequires: python3-xml BuildRequires: pkgconfig(glproto) BuildRequires: pkgconfig(x11) BuildRequires: pkgconfig(xext) Provides: libglvnd0 = %{version}-%{release} Obsoletes: libglvnd0 <= %{version}-%{release} Provides: Mesa-libGLESv1_CM1 Obsoletes: Mesa-libGLESv1_CM1 Provides: Mesa-libGLESv2-2 Obsoletes: Mesa-libGLESv2-2 %description Vendor-neutral dispatch layer for arbitrating OpenGL API calls between multiple vendors on a per-screen basis, as described by Andy Ritger's OpenGL ABI proposal. %package devel Summary: Development files for libglvnd Group: Development/Libraries/C and C++ Requires: %{name} = %{version} %description devel Vendor-neutral dispatch layer for arbitrating OpenGL API calls between multiple vendors on a per-screen basis, as described by Andy Ritger's OpenGL ABI proposal. This package contains the required files for development. %prep %setup -q %patch1 -p1 # fix env shebang to call py3 directly sed -i -e "1s|#!.*|#!%{_bindir}/python3|" src/generate/*.py %build ./autogen.sh %configure \ %if 0%{?suse_version} < 1330 --libdir=%{_prefix}/X11R6/%{_lib} \ %endif %if 0%{?suse_version} > 1500 %ifarch aarch64 --disable-asm \ %endif %endif --disable-static \ --disable-headers \ --disable-silent-rules %make_build %install %make_install find %{buildroot} -type f -name "*.la" -delete -print >%{_builddir}/%{name}-%{version}/filelist.rpm %if 0%{?suse_version} < 1330 mkdir -p %{buildroot}/%{_libdir}/pkgconfig mv %{buildroot}%{_prefix}/X11R6/%{_lib}/pkgconfig/*.pc %{buildroot}/%{_libdir}/pkgconfig if [ "%{_lib}" == "lib64" ]; then mkdir -p %{buildroot}/%{_sysconfdir}/ld.so.conf.d cat > %{buildroot}/%{_sysconfdir}/ld.so.conf.d/%{name}.conf << EOF %{_prefix}/X11R6/%{_lib} %{_prefix}/X11R6/lib EOF echo "%config %{_sysconfdir}/ld.so.conf.d/%{name}.conf" >%{_builddir}/%{name}-%{version}/filelist.rpm fi %endif mkdir -p %{buildroot}%{_docdir}/%{name}/pkgconfig mv %{buildroot}/%{_libdir}/pkgconfig/{gl,egl,glesv1_cm,glesv2}.pc \ %{buildroot}%{_docdir}/%{name}/pkgconfig %check %make_build check %post -p /sbin/ldconfig %postun -p /sbin/ldconfig %files -f filelist.rpm %doc README.md %{_docdir}/%{name}/pkgconfig %if 0%{?suse_version} < 1330 %dir %{_prefix}/X11R6 %dir %{_prefix}/X11R6/%{_lib} %{_prefix}/X11R6/%{_lib}/lib*.so.* %else %{_libdir}/lib*.so.* %endif %files devel %if 0%{?suse_version} < 1330 %dir %{_prefix}/X11R6 %dir %{_prefix}/X11R6/%{_lib} %{_prefix}/X11R6/%{_lib}/lib*.so %else %{_libdir}/lib*.so %endif %{_libdir}/pkgconfig/*.pc %{_includedir}/glvnd/ %changelog
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