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windows:mingw:win32
mingw32-angleproject
angleproject-auto-load-d3dcompiler-library.patch
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File angleproject-auto-load-d3dcompiler-library.patch of Package mingw32-angleproject
--- angleproject/src/libEGL/Display.cpp.orig 2014-01-25 15:30:03.270544160 +0100 +++ angleproject/src/libEGL/Display.cpp 2014-01-25 15:32:30.168018505 +0100 @@ -142,14 +142,18 @@ break; } } - #else - // Load the version of the D3DCompiler DLL associated with the Direct3D version ANGLE was built with. - mD3dCompilerModule = LoadLibrary(D3DCOMPILER_DLL); #endif // ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES - + // Load the version of the D3DCompiler DLL associated with the Direct3D version ANGLE was built with. + if (!mD3dCompilerModule) + { + // Load the version of the D3DCompiler DLL associated with the Direct3D version ANGLE was built with. + mD3dCompilerModule = LoadLibrary(D3DCOMPILER_DLL); + } + if (!mD3dCompilerModule) { terminate(); + ERR("No D3D compiler module found - aborting!\n"); return false; }
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