Revisions of fs-uae
Martin Hauke (mnhauke)
accepted
request 947803
from
John Paul Adrian Glaubitz (glaubitz)
(revision 28)
- Update to version 3.1.66 * Updated bundled SDL version to 2.0.18 * Updated controller mappings - Rename Source0 field to Source
Martin Hauke (mnhauke)
accepted
request 935371
from
Martin Hauke (mnhauke)
(revision 27)
- Redownload source tarball
Martin Hauke (mnhauke)
accepted
request 935325
from
John Paul Adrian Glaubitz (glaubitz)
(revision 26)
- Update to version 3.1.62 * macOS: Do not simulate right/middle mouse buttons in full keyboard emulation. * Potential fix for crash if warning is issued from device helper. * Fix mouse grab on startup on macOS. - Enable JIT on x86 targets only
Martin Hauke (mnhauke)
accepted
request 932909
from
John Paul Adrian Glaubitz (glaubitz)
(revision 25)
- Update to version 3.1.59 * Support controller_[event] input mapping for matching all controllers. * Prefer $HOME/FS-UAE if it exists, otherwise use $DOCUMENTS/FS-UAE. * Support joystick_port_[port]_controller_[event] input mapping. * Read [guid].fs-uae-controller controller configs. * Fixed uaenative_library option. * Added lots of game controller configs. * Set SDL_HINT_MAC_BACKGROUND_APP in device helper.
Martin Hauke (mnhauke)
accepted
request 930804
from
John Paul Adrian Glaubitz (glaubitz)
(revision 24)
- Update to version 3.1.47 * Allow screensaver with SDL_VIDEO_ALLOW_SCREENSAVER=1 - Switch source tarball format to xz
Martin Hauke (mnhauke)
accepted
request 924665
from
John Paul Adrian Glaubitz (glaubitz)
(revision 23)
- Update to version 3.1.35 * Fix device helper for xinput devices with recent SDL2 versions. * Support for multiple mice disabled by default on macOS due to security warning. Use option multiple_mice = 1 to enable. * Disable expect_version option (no longer synchronized with launcher). * Added support for more physical keys (when using rawinput). * Compilation fixes for Apple M1 hardware. * Netplay desync fixes related to file system (directory hard drives). * Better virtual memory reservation algorithm. * Option to automatically pause on menu screen [mrsilver76]. * Use RTLD_DEEPBIND with dlopen on Linux when loading plugins. * Changes to how plugins are looked up. * Ide patch. * SCP floppy image doesn't wrap to revolution #0 cleanly [keirf]. * Fixed crash in nname_to_aname [PowderedToastMan]. - Drop patches for issues fixed upstream + 0001-Work-around-an-incompatibility-with-C-17.patch
Martin Hauke (mnhauke)
accepted
request 924253
from
John Paul Adrian Glaubitz (glaubitz)
(revision 22)
- Add upstream patch to fix FTBFS with gcc11 + 0001-Work-around-an-incompatibility-with-C-17.patch - Remove workaround to build fs-uae with gcc10 on Tumbleweed
buildservice-autocommit
accepted
request 899583
from
Martin Hauke (mnhauke)
(revision 21)
baserev update by copy to link target
Martin Hauke (mnhauke)
accepted
request 897746
from
Martin Hauke (mnhauke)
(revision 20)
- Use gcc10 for Tumbleweed to workaround build issues
buildservice-autocommit
accepted
request 797584
from
Martin Hauke (mnhauke)
(revision 19)
baserev update by copy to link target
Martin Hauke (mnhauke)
accepted
request 797535
from
John Paul Adrian Glaubitz (glaubitz)
(revision 18)
- Update to version 3.0.5 * Packaging change to satisfy Apple's changed notarization process (sigh)
Martin Hauke (mnhauke)
accepted
request 796719
from
John Paul Adrian Glaubitz (glaubitz)
(revision 17)
- Update to version 3.0.4 * Fix compilation of sana2.cpp with GCC 10 * Fix OpenGL shaders with multiple passes on macOS * Updated the GLAD OpenGL loader
buildservice-autocommit
accepted
request 787160
from
Martin Hauke (mnhauke)
(revision 16)
baserev update by copy to link target
Martin Hauke (mnhauke)
accepted
request 783524
from
Martin Hauke (mnhauke)
(revision 15)
- Update to version 3.0.3 * No Changes, version bump only to have version numbers in sync with fs-uae-launcher
buildservice-autocommit
accepted
request 748863
from
Factory Maintainer (factory-maintainer)
(revision 14)
baserev update by copy to link target
John Paul Adrian Glaubitz (glaubitz)
committed
(revision 13)
- Fix up changelog entry for 3.0.2
buildservice-autocommit
accepted
request 746210
from
John Paul Adrian Glaubitz (glaubitz)
(revision 12)
baserev update by copy to link target
John Paul Adrian Glaubitz (glaubitz)
accepted
request 746107
from
John Paul Adrian Glaubitz (glaubitz)
(revision 11)
- Update to version 3.0.2 * Another fix for global WHDLoad quit key * Fixed a misleading warning when cyberstorm ROM was not found (3.0.1) - from version 3.0.1 * Fix video scaling when restoring from fullscreen on Windows
buildservice-autocommit
accepted
request 714288
from
Martin Hauke (mnhauke)
(revision 10)
baserev update by copy to link target
Martin Hauke (mnhauke)
accepted
request 714270
from
Wolfgang Bauer (wolfi323)
(revision 9)
- Update to version 3.0.0 * Fixed JIT direct access on modern Linux distributions * FS-UAE default is now to show a 692×540 image, not stretched to fill screen * Built-in configurations for many more game controllers * New option whdload_quit_key to gracefully quit slaves * Added more shaders (compiled/ported/written by guest.r and rsn8887) * Updated emulation core from WinUAE 3300b2 * Several new configuration options (see Changelog for details) * Many more smaller fixes and updates (see Changelog for details) - Drop reproducible.patch, merged upstream - Compile with "-fPIC" on Leap 15.0, otherwise the build fails - Remove obsolete %post/%postun sections for no longer supported distributions
Displaying revisions 1 - 20 of 28