Revisions of python-pygame
buildservice-autocommit
accepted
request 1042426
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Daniel Garcia (dgarcia)
(revision 40)
baserev update by copy to link target
Daniel Garcia (dgarcia)
committed
(revision 39)
- Add adjust-surface-mask.patch gh#pygame/pygame#3577, to fix tests with SDL 2.26.0.
buildservice-autocommit
accepted
request 995122
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Dirk Mueller (dirkmueller)
(revision 38)
baserev update by copy to link target
Dirk Mueller (dirkmueller)
accepted
request 994819
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Jaime Marquínez Ferrándiz (jaimeMF)
(revision 37)
- Add build dependency on libmpg123 because it is required for the tests
Dirk Mueller (dirkmueller)
committed
(revision 36)
- fix portmidi configuration detection
Steve Kowalik (StevenK)
committed
(revision 35)
- Update to 2.1.2: * Fix segfault in display.update by @ankith26 in #2954 * Quick fix to get 'python -m pygame.docs' working by @ankith26 in #2955 * Working gamma test on windows by @MyreMylar in #2906 * Freetype: Fix intermittent crash with test_font_file_not_found by @illume in #2944 * Officially drop python2 (and 3.5) and SDL1 support by @Starbuck5 in #2817 * Remove most PY2/PY3 C compatibility code by @Starbuck5 in #2819 * Simple fix to swap numpy.float type out in favour of float by @MyreMylar in #2815 * Remove most SDL1/SDL2 compatibility c code by @Starbuck5 in #2823 * Ubuntu 18/20 SDL2 sdist CI, mac CI pp36 drop by @ankith26 in #2821 * SDL1 buildconfig removal by @robertpfeiffer and @illume in #2824 - Drop support-SDL2-2.0.16.patch.
Matej Cepl (mcepl)
committed
(revision 34)
Fix changes
Matej Cepl (mcepl)
committed
(revision 33)
- Swtich off tests.video_test.VideoModuleTest.test_renderer_set_viewport (gh#pygame/pygame#2721 and gh#pygame/pygame#2670) on 32bit systems for incompatibility with SDL2 2.0.16.
Matej Cepl (mcepl)
committed
(revision 32)
- Switch off tests on i586 (gh#pygame/pygame#2721)
Matej Cepl (mcepl)
committed
(revision 31)
be verbose
buildservice-autocommit
accepted
request 888765
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Steve Kowalik (StevenK)
(revision 30)
baserev update by copy to link target
Steve Kowalik (StevenK)
accepted
request 888764
from
Benjamin Greiner (bnavigator)
(revision 29)
- Explictly require libudev while building (for staging)
Dirk Mueller (dirkmueller)
accepted
request 880826
from
Benjamin Greiner (bnavigator)
(revision 28)
- Update to 2.0.1 The Age Of Aquarius release * This is a bug fix release, with a bunch of features and optimizations thrown in for good measure. * Backwards compatibility fixes * Major event refactor * Color.update() and Rect.update() * SDL 2.0.14 * Xbox One port * pathlib support for image, sound, and font loading. * Cursor object API * pygame.draw.rect fixes. - pygame 2.0 - the happy dance birthday release * Support for Metal, Direct 3d, Vulkan, OpenGL 3.0+ in various profiles (core, compatibility, debug, robust, etc), OpenGL ES, and other modern hardware accelerated video APIs across many platforms. * SSE2/Neon assembly image drawing. Much faster drawing routines, image loading, and alpha blending. * Type Hints, for code completion (and to help you make the squiggly lines disappear) in editors and IDEs. * Code cleanup, using lots of code robustness tools like static analyzers, and automated CI/CD. We've been able to help dozens of people new to community projects contribute. We have lots of work to go on code quality, but we're currently the highest rated Python and highest rate C large project on LGTM. * Many, many bug fixes including in our pygame.draw routines, pygame.math(for vectors), and pygame.mask for pixel perfect collision detection. * better support for PyPy (the fast JIT based implementation of python). See our milestone Are we pypy yet? No. for our progress on making PyPy the best python for games. * libsdl version 2 support. Technically pygame 2.0 still works with SDL 1, but we recommend SDL2 which is vastly improved over SDL1 for most use cases. Probably we will remove SDL 1 support starting pygame 2.1. * Touch support (multitouch, gestures, etc) * Audio input support (make games with your microphone!). * Message alert boxes (Press OK, or Cancel). * Better keyboard support. Proper unicode input and IME support. * Much improved game controller support. * Better image and audio format support. Including: webp, 32bit wav files, and much more reliable mp3 support. * Multiple display support, and multiple window support (multi window support is still experimental, more will come in pygame 2.1). * Android support through python for android (fork of pygame subset for android). Better documentation, and better support will come in future releases. * to make distributing your apps easier, a built in "pyinstaller hook"and compatibility with cxfreeze. * binary "wheels" on many platforms and versions of python from the old python 2.7 - to the latest python 3.9 (and with pypy!). * lots of quality of life improvements like Surface.fill ('black') instead of Surface.fill(pygame.Color(0, 0, 0)). Also keywords are supported for many more function arguments. You can draw rounded corners on rects. * plenty of new examples, like python3 -m pygame.examples. font_viewer, and python3 -m pygame.examples.music_drop_fade. Additionally the example source code has been cleaned up a lot to follow a more current python style. * Hundreds of documentation improvements, include a new Korean tutorial. * a special SCALED mode which takes low pixel games and automatically translates them to a larger window. Imagine your 320x200 resolution game of glorious pixel art... on modern screens that would be a very tiny windows. Now with SCALED it shows up big on a Full HD screen, or even a 4K/8K screen and the translation of mouse coordinates and up-scaling of pixels is done for you (hardware accelerated of course). - Full release notes on https://github.com/pygame/pygame/releases - Skip python36 build. python36-numpy is not available on TW. - Drop python-pygame-test-no-mp3.patch and python-pygame-python38-import.patch ------------------------------------------------------------------ - Add python-pygame-python38-import.patch from upstream to fix a build failure with Python 3.8. - Use autopatch macro rather than patch0, due to multiple patches. - version update to 1.9.6 * mixer thread deadlock issue when controlling it from different threads. * pygame.version.vernum now has major, minor, and patch attributes. - added patches Do not test mp3 format. + python-pygame-test-no-mp3.patch - Clean up SPEC, avoid warnings. - Update to 1.9.4 * python 3.7 support. * beta pypy support. * pygame.draw fixes * pygame.math is not experimental anymore. Speedups and bugfixes. * Debian, Mac homebrew, mac virtualenv, manylinux and other platform fixes. * documentation fixes, jedi support for type ahead in editors like VSCode and VIM. * Surface.blits for blitting many surfaces at once more quickly. - Get tests working. - Fix RPM group. - Update to version 1.9.3 * This is a bugfix release which fixes a couple of key issues which came up with 1.9.2 - Update to version 1.9.2 - Implement single-spec version - Fix source URL - Fix shebangs - Remove pygame-v4l-2.6.38.patch No longer needed - fixed rpmlint error devel-file-in-non-devel-package - patch1 could need a tag - fixed rpmlint warning self-obsoletion pygame-doc - ignore missing executable flags in the -docs package - added missing build requires for portmidi - fixed rpmlint warning files-duplicate with fdupes - added rpmlintrc to whitelist the warnings about sample code - avoid redundancy in the %description - Add pygame-v4l-2.6.38.patch: use new v4l interface - updated to 1.9.1 * add missing readme.html * bugfixes - update to 1.9.0 * many bugfixes * full python-post-2.5 compatibility, py3k compatibility - patched setup to workaround broken source tarball (missing readme.html) - removed py2.5 compatibility patch - buildrequires: replace python-numeric by python-numpy for >= 11.2 - (re)added libpng-devel and libjpeg-devel for image format support - update to 1.8.1 * lots of changes and fixes - see WHATSNEW for details - needs fno-strict-aliasing - updated to 1.8.0 * lots of changes and fixes - see WHATSNEW for details - rewrite pep353.diff - buildrequire SDL_ttf -> SDL_ttf-devel - changes according to PEP353 (pep353.diff) - updated to reflect python changes due to #149809 - converted neededforbuild to BuildRequires - update to 1.7.1release - removed readme.html, which is no longer provided - fix build - update to 1.6.2, this (among others) fixes brokeness on x86_64 - bug #45731 - fixed documentation installation - update to 1.6 (This new release mainly contains stability and internal fixes, small fixes for line and circle primitives, many fixes for locating system TrueType fonts, an updated Mac OS X environment, and bigger integer storage for Rect objects.) - patch was included in upstream - no root for build - fixed mode related functions that failed on AMD64, thanks to gpayer@suse.de (bug #31709) - use record-rpm - updated to 1.5.6 - use versioned dependency on python - added obsoletes and provides for rename - moved doc into %{_defaultdocdir}/python-pygame - some doc is in base package with info where to find more - update to 1.5.5 * improved Unicode support * fixed some bugs - renamed to python-pygame - update to 1.5 to get rid of conflict with pause() from unistd - pygame now requires python - update to 1.4 - new package, version 1.3
buildservice-autocommit
accepted
request 738496
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Steve Kowalik (StevenK)
(revision 27)
baserev update by copy to link target
Steve Kowalik (StevenK)
committed
(revision 26)
------------------------------------------------------------------ - Add python-pygame-python38-import.patch from upstream to fix a build failure with Python 3.8. - Use autopatch macro rather than patch0, due to multiple patches.
buildservice-autocommit
accepted
request 710330
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Tomáš Chvátal (scarabeus_iv)
(revision 25)
baserev update by copy to link target
Tomáš Chvátal (scarabeus_iv)
committed
(revision 24)
Tomáš Chvátal (scarabeus_iv)
accepted
request 704173
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Petr Gajdos (pgajdos)
(revision 23)
- version update to 1.9.6 * mixer thread deadlock issue when controlling it from different threads. * pygame.version.vernum now has major, minor, and patch attributes. - added patches Do not test mp3 format. + python-pygame-test-no-mp3.patch
buildservice-autocommit
accepted
request 634783
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Factory Maintainer (factory-maintainer)
(revision 22)
baserev update by copy to link target
Matej Cepl (mcepl)
committed
(revision 21)
- Clean up SPEC, avoid warnings.
Displaying revisions 21 - 40 of 60