Revisions of python-pygame
buildservice-autocommit
accepted
request 1200834
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Markéta Machová (mcalabkova)
(revision 60)
baserev update by copy to link target
Markéta Machová (mcalabkova)
accepted
request 1200098
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Markéta Machová (mcalabkova)
(revision 59)
- Update to 2.6.0 * Inline _PyArg_NoKeywords from Python 3.13 in case it is missing * Support collide_mask as collided argument in spritecollide * Add display argument to pygame.display.list_modes() and pygame.display.mode_ok() * Fix numpy.alltrue imports to import all instead * Added generics to abstract group for IDE completion * Polygon large coordinate test cases for issue#3989 * Fix go_over_there example bug in Python 3.12 * Fix wrong ifdef placement for unix/macos - Drop merged patches: * pygame-pr4236-gcc14.patch * pygame-pr4169-videodummytests.patch
buildservice-autocommit
accepted
request 1177582
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Markéta Machová (mcalabkova)
(revision 58)
baserev update by copy to link target
Markéta Machová (mcalabkova)
accepted
request 1177462
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John Paul Adrian Glaubitz (glaubitz)
(revision 57)
- Cherry-pick upstream patch to fix build with GCC 14 * pygame-pr4236-gcc14.patch - Add python-Cython to BuildRequires - Switch upstream source to GitHub to avoid generated C code
buildservice-autocommit
accepted
request 1164049
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Matej Cepl (mcepl)
(revision 56)
baserev update by copy to link target
Matej Cepl (mcepl)
accepted
request 1163545
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Eric Schirra (ecsos)
(revision 55)
- Fix build error in Leap 15.6.
buildservice-autocommit
accepted
request 1157037
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Matej Cepl (mcepl)
(revision 54)
baserev update by copy to link target
Matej Cepl (mcepl)
accepted
request 1156382
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Benjamin Greiner (bnavigator)
(revision 53)
- Skip failing tests with dummy video driver on SDL2 * Add pygame-pr4169-videodummytests.patch gh#pygame/pygame#4169
buildservice-autocommit
accepted
request 1136480
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Dirk Mueller (dirkmueller)
(revision 52)
baserev update by copy to link target
Dirk Mueller (dirkmueller)
committed
(revision 51)
Dirk Mueller (dirkmueller)
committed
(revision 50)
- update to 2.5.2: * Added a gamepad mapping for the G-Shark GS-GP702 * Fixed touchpad events for the Razer Wolverine V2 Pro in PS5 mode * Fix white bar in docs * manylinux: Fix sdl version typo * include: rect: C API docs for Rect * draw: Fix arc width > 1 so it doesn't have gaps * setup: tox: Add 31 and 32 to list of pythons * docs: c_api/rect: Fix return code for pgRect_Check * setup: src_c: Require Cython to generate source files in dev * Added import information in camera and sdl2 controller modules docs * Fix: Grammatical Error in MoveIt.rst * examples: Fix music_drop_fade with type checker * stubs: Add pygame.__version__ to type stubs * gitignore: Add cython generated files to ignore list * examples/midi: Refactor to fix typing issues * display set_mode: Remove SDL_WINDOW_FULLSCREEN_DESKTOP * buildconfig/manylinux: Bump SDL 2.28.3 * docs: Fix READMEs with a good Sphinx version - update to 2.5.1: * Fixed crash at shutdown when using the D3D11 renderer * Fixed setting the viewport when using the D3D12 renderer * Fixed 8BitDo gamepad mapping when in XInput mode on Linux * Fixed controller lockup initializing some unofficial PS4 replica controllers * Fixed video initialization on headless Linux systems using VNC * Fixed large mouse jump when changing relative mouse mode on
buildservice-autocommit
accepted
request 1110444
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Markéta Machová (mcalabkova)
(revision 49)
baserev update by copy to link target
Markéta Machová (mcalabkova)
accepted
request 1110330
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Lubos Kocman (lkocman)
(revision 48)
- Correction of licenses based on the diff against old report Add libpng-2.0, Apache-2.0, BSD. Ignoring FTL as fonts seem to be only referenced in tests.
buildservice-autocommit
accepted
request 1103619
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Matej Cepl (mcepl)
(revision 47)
baserev update by copy to link target
Matej Cepl (mcepl)
committed
(revision 46)
- Remove upstreamed patch adjust-surface-mask.patch. - Switch from %python_{build,install} to %pyproject_{wheel,install} macros.
Matej Cepl (mcepl)
accepted
request 1103236
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Dominik George (Klampfradler)
(revision 45)
Update to 2.5.0
buildservice-autocommit
accepted
request 1085865
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Matej Cepl (mcepl)
(revision 44)
baserev update by copy to link target
Matej Cepl (mcepl)
accepted
request 1085305
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Jan Engelhardt (jengelh)
(revision 43)
- Replace xorg-x11-devel by pkgconfig(...)
buildservice-autocommit
accepted
request 1068405
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Daniel Garcia (dgarcia)
(revision 42)
baserev update by copy to link target
Daniel Garcia (dgarcia)
committed
(revision 41)
- Update to 2.1.3: * 2.1.2 by @illume in #2957 * Fix path dependencies by @SergioArnaud in #2975 * Add test for pygame.locals by @ankith26 in #2958 * Fix Pygame imported class typehints by @MightyJosip in #2965 * Fix some bugs in camera.py by @ankith26 in #2961 * Clean modinit C code, fix bugs, use recommended API by @ankith26 in #2952 * Python2 to Python3 code modernization by @novialriptide in #2984 * SDL 2.0.20 by @illume in #2983 * Update the image doc, delineate bytes and str by @Starbuck5 in #2959 * Add pixel format name into display info by @MyreMylar in #2964 * Add missing copy test for Vector3 by @JovialKnoll in #3000 * New black formatting by @novialriptide in #3013 * Misc fixes: Fix UCS_4 UCS4 typo, incorrect color methods export and display.c error handling bugs by @ankith26 in #2987 * Snake casify _sdl2.video.Image.flipX and .flipY by @avaxar in #2978 * Removed unused imports by @novialriptide in #3016 * Fix warnings, make warnings error on CI by @ankith26 in #2919 * Added Rect typing and docs that it is iterable by @novialriptide in #2969 * Fix there typo in tests.rst by @eoghanriley in #3022 * C code cleanups + cdrom/overlay removal by @Starbuck5 in #3014 * Make sure surfaces start as opaque black. (MacOS) by @Starbuck5 in #2973 * Add transform.scale_by, transform.smoothscale_by functions by @Starbuck5 in #2723 * Fix typo in C_api display docs by @gresm in #3027 * Font rwops by @Starbuck5 in #2911 * transform.average_color: Add optional parameter 'consider_alpha' to remove black artifacts if alpha present by @dr0id in #2968 * pygame.docs: remove warning in docs generation due to a reference to… by @dr0id in #3029 * Add __new__ and __init__ functions for some types by @zoldalma999 in #3001 * Regenerate cython files by @ankith26 in #3032 * 2.1.3.dev2 by @illume in #3039 * Add .move_towards() for Vector2 and Vector3 by @novialriptide in #2929
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