Revisions of devilutionx

buildservice-autocommit accepted request 981400 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 21)
baserev update by copy to link target
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 978552 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 20)
Update to version 1.4.0
Matthias Mailänder's avatar Matthias Mailänder (Mailaender) accepted request 950312 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 19)
Update to version 1.3.0
buildservice-autocommit accepted request 885062 from Dirk Stoecker's avatar Dirk Stoecker (dstoecker) (revision 18)
baserev update by copy to link target
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 884950 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 17)
- Update to version 1.2.1
  Gameplay
  * Gharbad not having to go out of vision before progressing his
    quest
  * Diablo: Items with negative AC morphing in multiplayer
  * Diablo: Griswold and Wirt selling unusually expensive items
  * Diablo: Gold not going directly to inventory
  * Hellfire: Some monsters having lower than intended HP
  * Hellfire: Auric Amulet not taking effect in most scenarios
  Stability / Performance / System
  * Quest panel crashing the game for some quests
  Bugfixes for original Hellfire bugs
  Gameplay
  * Rage/Search/Lightningwall not factoring in the hero level for
    the first player
  * Sparkling Shrine dealing an incorrect amount of damage
  * Items with negative AC morphing in multiplayer
buildservice-autocommit accepted request 883286 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 16)
baserev update by copy to link target
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) committed (revision 15)
Windows changelog
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) committed (revision 14)
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 883262 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 13)
- Update to version 1.2.0
  Gameplay
  * Hellfire support
  * Shareware support
  * Fully migrate saves between Diablo and Hellfire
  * Gold picked goes to stack even when inventory is open
  * Pepin automatically heals
  * Show other players on the map
  * Preserve list position when buying and selling items in stores
  * Preserve hotkeys and active spell across games
  * Set default active spell for new heroes
  * Experience bar (off by default)
  * Monster health bar (off by default)
  * Auto equip all item types on pickup or purchase (off by default)
  * Auto pickup gold (off by default)
  * Run in town (off by default) (also in multiplayer)
  * Disable friendly fire from arrows an spells (off by default)
  * Disable quest randomization (off by default)
  * Adria refills mana (off by default)
  * Barbarian and Bard heroes in Diablo (off by default)
  Controls
  * Use belt via the numpad
  * Close panels when pressing ESC
  * Shift-click to spend all stat points
  * Shift-click to clear readied spell
  * Shift-click consumables to move them between the belt and
    inventory
  * Shift-click equipment equip/unequip them
  * Controller mapping
  * D-Pad / Left stick navigation now works in all menus and is
buildservice-autocommit accepted request 840964 from Dirk Stoecker's avatar Dirk Stoecker (dstoecker) (revision 12)
baserev update by copy to link target
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 840950 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 11)
- Update to version 1.1.0
  Features
  * Proper widescreen (and other aspects) support.
  * Select difficulty in single player (remembered in the save
    game).
  * Adjustable game speed in-game.
  * V-sync can now be disabled in the ini.
  * Better line drawing function used for the automap.
  * Support for loading custom Hell level maps.
  * Make all objects and monsters available to custom maps.
  * Added support for joining a game via hostname instead of IP
  Bugfixes
  * You can now enter and exit fullscreen also when the game is
    paused.
  Original Diablo bugs
  * Fix some monsters AC and to-hit values on Nightmare/Hell
    ending up as 0.
  * Fix player base block resetting to 0 after loading a save game.
  * Correctly render trees in front of the player.
  * Fully render sprites that are larger than the floor tiles.
  * Fix objects disappearing when walking on the opposite wall.
  * Dupping via belt has been fixed.
  * Correctly detect if the mouse is clicking the world or UI in
    some areas.
  * Minor typography corrections.
  * Corrected name of Chamber of Bones in automap.
  * Correctly align the inventory slots.

- Update to version 1.0.3
  Bugfixes
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 840880 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 10)
- Update to version 1.0.2
  Features
  * Support for integer scaling.
  * Controller: Map Start + L1/R1 to char/inventory.
  * Added --save-dir to allow for specifying the save game folder.
  * Correctly scale the game on systems with a non-standard DPI
    setting.
  Bugfixes
  * Some cave levels were generated with an incorrect layout.
  * Firebolt mana cost is now correct.
  * Allow players to join Nightmare/Hell games without first
    creating a game.
  * Correctly load the full white color.
  * Correct navigation in the difficulty select screen.
  * The window can now be resized after exiting fullscreen mode.
  * Fix memory leak in audio code.
  * Fix hanging for 20 sec on the error screen.
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 801301 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 9)
initialized devel package after accepting 801301
Martin Hauke's avatar Martin Hauke (mnhauke) accepted request 801250 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 8)
- Clarify licenses for used 3rdParty libraries
Michael Vetter's avatar Michael Vetter (jubalh) accepted request 782801 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 7)
- Update to version 1.0.1
  Features
  * Toggle fullscreen at any point by hitting alt+enter (mouse grab
    can be disabled in diablo.ini)
  * Controller: B button closes the currently active panel.
  * Added a navigation menu for controllers
  * Focus on the exit item before quitting.
  * Minor performance improvements (save/load time and main menu).
  Bugfixes
  * Game crashing on systems that do not report monitor refresh
    rate.
  * Fixed belt not working correctly when holding shift on us
    keyboard layouts
  * Always keep track of the latest hero level when selecting
    difficulty.
  * Correct screenshot path
  * Turn the screen red for 200ms when taking screenshots.
  * Fix town load screen missing on the first load for 32bit systems.
  * Fix minor HOM issue at some houses in town.
  * Allow for space as text input
  * Fixed a couple of typos in error messages
  Original Diablo bugs
  * Fix belt not working correctly when holding shift on *non-*us
    keyboard layouts
  * Fix one more rare crash.
Michael Vetter's avatar Michael Vetter (jubalh) accepted request 760471 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 6)
- Update to version 1.0.0
  Features
  * FPS no longer capped at 20hz; smoother mouse and transitions
  * Full-featured gamepad support
  * All movies can now be skipped via ESC
  * Implement --help, --version and --data-dir
  * Implement FPS counter (-f)
  * Force windowed mode with -x
  * Skip startup movies with -n
  * Implement scroll wheel navigation
  * Implement touch support
  * Load assets from the same folder as the mpq
  * Faster loading
  Bugfixes
  * Fixed random missing sounds
  * Fixed NPCs not talking about the right quest
  * Error messages implemented in GUI
  * Fixed having to restart the game between network sessions
  * Fixed game not working on Radeon on some GPUs
  * Fixed panel missing after minimizing game is upscaling is
    disabled
  * Fixed clicks in the left letterbox being incorrectly handled
  * Fixed end movie not looping
  Original Diablo bugs
  * Fixed a large number of rare stability issues from the
    original game
  * Correctly take open panels into account when casting spells
  * Fix sound some times being muted after Diablo dies
- Drop not longer needed patch:
  * devilutionx-fix-build.patch
Martin Hauke's avatar Martin Hauke (mnhauke) accepted request 742177 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 5)
- Mention baselibs.conf in the spec file
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 741322 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 4)
- Update to version 0.5.0
  Features
  * Sound is now accurate to the original
  * All in-game issues fixed
  * Delete hero, inline dialogs and scrollbars are now implemented
  * Screenshots now have different names
  * Multiple simultaneous dialogs fixed
  * All builds are now 64bit (except for Windows and Raspberry Pi)
  * Memory leaks and crashes fixed
  * All keys are now mapped
  * UI text now has correct shadows
  * Much lower CPU usage
  Known issues
  * Error dialogs not implemented in main UI
  * The game must restart after hosting multiplayer
Michael Vetter's avatar Michael Vetter (jubalh) accepted request 704086 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 3)
- Update to version 0.4.0
  * Fixed flickering mouse in caves
  * Included font for rendering credits and progress screen
  * Upscaling can be disabled in diablo.ini
  * Direct file access implemented (mods don't won't need to pack
    their files in an MPQ)
  * Music and speech memory leaks fixed
Michael Vetter's avatar Michael Vetter (jubalh) accepted request 687054 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 2)
- Update to version 0.3.1
  * Fix dialog volume
  * Fix crash in town in multiplayer
  * Screenshot implemented
- Adjust required cmake version

- Update to version 0.2.0
  * Fully implemented audio (all issues from 0.1.0 fixed)
  * Fully implemented multiplayer
  * Gameplay is fully featured and plays like the original
  * Memory leaks fixed
  * Most known crashes have been fixed
Displaying revisions 1 - 20 of 21
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