Revisions of gemrb
buildservice-autocommit
accepted
request 1190275
from
Dirk Stoecker (dstoecker)
(revision 25)
baserev update by copy to link target
Dirk Stoecker (dstoecker)
accepted
request 1187398
from
Carsten Ziepke (Kieltux)
(revision 24)
- Update to 0.9.3 * New features: + full i18n (language) support, custom journal entries + chunking approximation + BMP v3 and v5 support + small test suite, tracy support + iwd2 identification variants and speed data + nwn-for-bg2 compatibility * Improved features: + area music, creature & area sounds + colored logging, pathfinding, drawing + ee compat, effects, modals, projectiles, familiars + iwd2 & pst worldmap + switched to c++14, build system + bugfixes - update BuildRequires
buildservice-autocommit
accepted
request 1118626
from
Dirk Stoecker (dstoecker)
(revision 23)
baserev update by copy to link target
Dirk Stoecker (dstoecker)
committed
(revision 22)
update
buildservice-autocommit
accepted
request 1041760
from
Dmitriy Perlow (DarkSS)
(revision 21)
baserev update by copy to link target
Dmitriy Perlow (DarkSS)
accepted
request 1041759
from
Steve Kowalik (StevenK)
(revision 20)
- Change shebang of a shipped script to use Python 3.
buildservice-autocommit
accepted
request 1040896
from
Dmitriy Perlow (DarkSS)
(revision 19)
baserev update by copy to link target
Dmitriy Perlow (DarkSS)
accepted
request 1040874
from
Steve Kowalik (StevenK)
(revision 18)
- Update to 0.9.1.1: * New features: + faster loading and saving, faster OpenGL rendering + basic resolution independence + python3 support + arbitrary window dragging support + improved debug console + subtitle support for BIK videos + gameplay content for the demo + Heart of Fury support + SDLAudio caching and volume control + PlayStation Vita port + simpler invocation, AppImage packages * Improved features: + unicode support (iconv not optional any more!) + window management, drawing and input handling + performance: SDL2 video playback, general and text rendering + smoother movement animations, demo + lightning bolts, iwd2 stealth, iwd effects, pst levelup + scripting, audio backends, logging + build system, portability and performance improvements + externalized summoning limit, trap limit, narration text speed - Switch BuildRequires to Python 3 - Add patch link-ptread-core-explicitly.patch: * Link gemrb_core against the threading library explicitly.
buildservice-autocommit
accepted
request 829001
from
Dirk Stoecker (dstoecker)
(revision 17)
baserev update by copy to link target
Dirk Stoecker (dstoecker)
accepted
request 828972
from
Ondřej Súkup (mimi_vx)
(revision 16)
- update to 0.8.7 * new smarter pathfinder with bumping support * animal taming, iwd2 hardcoded saving throw bonuses * vcpkg and out-of-the box msvc support * non-ascii data filename support * switched to c++11 and cmake 3.1 as a minimum
buildservice-autocommit
accepted
request 767817
from
Dirk Stoecker (dstoecker)
(revision 15)
baserev update by copy to link target
Dirk Stoecker (dstoecker)
committed
(revision 14)
sync with GitHub
Dirk Stoecker (dstoecker)
accepted
request 767699
from
Jaka Kranjc (lynxlynxlynx)
(revision 13)
- update to 0.8.6 - use the main renderer while the OpenGL one remains experimental * new features: - more audio, especially in bg1 and pst - sndchann.2da support - using bags in stores, NPC breaking points, worldmap travel in pst * improved features: - better megamod and detectable spells compatibility - iwd2 and pst levelup, infopoints, gui feedback, dualclassing, ranges - verbal constants, (tobex) opcodes, falling, paperdolls, projectiles - pst area animations, multipalette animations - bugfixes
buildservice-autocommit
accepted
request 632862
from
Dirk Stoecker (dstoecker)
(revision 12)
baserev update by copy to link target
Dirk Stoecker (dstoecker)
accepted
request 632437
from
Ondřej Súkup (mimi_vx)
(revision 11)
- use OpenGL GLVND driver - install libgemrb_core directly to %{_libdir}
buildservice-autocommit
accepted
request 555510
from
Matthias Mailänder (Mailaender)
(revision 10)
baserev update by copy to link target
Matthias Mailänder (Mailaender)
accepted
request 555409
from
Ondřej Súkup (mimi_vx)
(revision 9)
- update to 0.8.5 - use SDL2 and enable openGL support * new features: - SDL2 resolution-independent window scaling, environmental audio - regeneration during sleep, time dilation - iwd2 ability stacking, iwd ZZ* weapon bonuses - portrait.2da handling, avatar shadows, dialogF.tlk handling * impoved features: - infravision - better compatibility with bgt, 10pp, ia, kelsey, dr - sdl2 input, mouse scrolling, opengl driver - iwd2 cg&lu, item (un)usability, avatar sizes, permanent clabs - ambients, verbal constants, random walk, walk sounds - bugfixes
buildservice-autocommit
accepted
request 438835
from
Matthias Mailänder (Mailaender)
(revision 8)
baserev update by copy to link target
Matthias Mailänder (Mailaender)
accepted
request 438823
from
Jan Engelhardt (jengelh)
(revision 7)
- Trim redundant words from description. Remove unnecessary ldconfig call (no direct shared libs)
Dominique Leuenberger (dimstar_suse)
accepted
request 403740
from
Ondřej Súkup (mimi_vx)
(revision 6)
initialized devel package after accepting 403740
Displaying revisions 1 - 20 of 25