Revisions of ioquake3
buildservice-autocommit
accepted
request 1135704
from
Carsten Ziepke (Kieltux)
(revision 63)
baserev update by copy to link target
Carsten Ziepke (Kieltux)
accepted
request 1135543
from
Ludwig Nussel (lnussel)
(revision 62)
- Update to version 1.36+git.20231226: * Fix building QVMs on Linux with Windows line endings * OpenGL2: Fix parsing q3gl2_sun without two additional tokens * OpenGL2: Fix q3map2 lightstyles effects * OpenGL2: Fix updating the loading screen with r_cubeMapping 1 * OpenGL2: Fix FB-MSAA on AMD Windows driver * OpenGL2: Fix r_clear when using HDR/FB-MSAA * OpenGL2: Fix border for cg_viewsize using HDR/FB-MSAA w/postProcess * Build QVMs even if there is no QVM JIT * Improve AppStream metainfo * Update org.ioquake3.ioquake3.metainfo.xml * Add AppStream metadata * Don't list mod directories at Windows drive root * nsis: Only uninstall protocol handler for this installation * nsis: Fix CustomUrlArguments for protocol handler * nsis: Add better descriptions for OpenAL and libcurl * nsis: Display ioquake3 version * nsis: Require installing SDL * nsis: Remove Speex library * Fix macOS client/server failing to start from terminal * Update CI actions version * Update CI to macOS 11 * Fix bad client reliableAcknowledge DOS exploit * Add protocol handler support * Update SECURITY.md * Update CI to Ubuntu 20.04 * Document USE_INTERNAL_VORBIS in README * Update MSVC .lib files to SDL 2.24.0 * Fix running make-macosx{,-ub2}.sh on Linux * Update macOS UB1 to SDL 2.0.22
buildservice-autocommit
accepted
request 1060322
from
Dmitriy Perlow (DarkSS)
(revision 61)
baserev update by copy to link target
Dmitriy Perlow (DarkSS)
accepted
request 1060238
from
Carsten Ziepke (Kieltux)
(revision 60)
- Update to version 1.36+git.20221123: * Fix (disabled) Wavelet sound decompression * Fix in_availableJoysticks cvar not updating * Add keys for SDL 2.0.14's new gamepad buttons * More predictable mesh normals generation * Bugfixes - Spec file cleaning, e.g. removed loki installer stuff
buildservice-autocommit
accepted
request 1032946
from
Carsten Ziepke (Kieltux)
(revision 59)
baserev update by copy to link target
Carsten Ziepke (Kieltux)
accepted
request 1032945
from
Cristian Rodríguez (elvigia)
(revision 58)
- Remove nasm build requires, no longer used.
Ferdinand Thiessen (susnux)
accepted
request 949844
from
Carsten Ziepke (Kieltux)
(revision 57)
- Update to version 1.36+git.20211208 * Fix memory corruption in S_TransferPaintBuffer * OpenGL2: GL_DEPTH_TEXTURE_MODE was removed from OpenGL 3.0/Core * Fix being unable to enter Team Arena CD key * Print full GL_EXTENSIONS list for OpenGL contexts before 3.0 * OpenGL2: Fix r_grayscale 1 making everything solid black * qsort cannot be called with NULL - Fix build on aarch64 (COMPILE_ARCH=aarch64)
Ferdinand Thiessen (susnux)
committed
(revision 56)
Ferdinand Thiessen (susnux)
accepted
request 909597
from
Carsten Ziepke (Kieltux)
(revision 55)
- Update to version 1.36+git.20210720 - Add TOOLS_CFLAGS to build preamble - Fix use of TOOLS_CC being reported as CC - Use the correct compiler for tools when cross building under cygwin - Allow using pulseaudio for SDL audio capture - Restore bots crushing unseen player on q3tourney6 in non-CTF - Fix the number of weights in the IQM model calculation - Fixes a crash when compiling the project on windows in 64 bit mode - Allow unwinding of qvmcall64 call-stub for msvc/masm - Add epsilon to avoid division by zero in CalcSpecular() - Add r_parallaxMapOffset - Fix line not removed in previous commit - OpenGL2: Flip normals for backfacing triangles
buildservice-autocommit
accepted
request 851499
from
Dirk Stoecker (dstoecker)
(revision 54)
baserev update by copy to link target
Dirk Stoecker (dstoecker)
accepted
request 851457
from
Carsten Ziepke (Kieltux)
(revision 53)
- Update to version 1.36+git.20201117 - Add C syntax highlighting to readme - Update README.md - Merge pull request #447 from HappyFacade/patch-1 - Simplify glsl -> C stringification - Make LCC path resolution more robust - GitHub Actions setup - Remove old CI system configurations - Add status badge to README - Fix shader stringify - Run apt-get update before installing deps - Avoid platform sed differences - Merge pull request #436 from Calinou/default-texturemode-mipmap-linear - [sdl] Turn tentative definition into actual definition
buildservice-autocommit
accepted
request 798903
from
Dirk Stoecker (dstoecker)
(revision 52)
baserev update by copy to link target
Dirk Stoecker (dstoecker)
accepted
request 798901
from
Guillaume GARDET (Guillaume_G)
(revision 51)
- Handle architectures which have no VM (aarch64, ...) - Fix build on armv7 - Exclude armv6
buildservice-autocommit
accepted
request 793433
from
Matthias Mailänder (Mailaender)
(revision 50)
baserev update by copy to link target
Matthias Mailänder (Mailaender)
committed
(revision 49)
Matthias Mailänder (Mailaender)
accepted
request 793396
from
Carsten Ziepke (Kieltux)
(revision 48)
- Update to version 1.36+git.20200211 (list is not complete) - Fix loading favorites as initial source in server browser - Improve finding obelisk entitynum for bot AI - Fix SDL audio playback with surround sound - Fix predicting entity origin on rotating mover - Allow binds to use hex values for all key codes - Disable pulseaudio capture regardless of SDL version - Fix SDL audio playback with 16-bit stereo sound - OpenGL2: r_cubemapping 2 for box cubemap parallax - Add r_parallaxMapShadows - Restore OpenGL 1.1 support (GL_CLAMP) - q3rcc: Allow to override build date - Fix lightning gun handling for corpses and single player podiums - Spec file cleaning - Drop 0001-q3rcc-Allow-to-override-build-date.patch because it is included upstream (commit a96f32e)
Dominique Leuenberger (dimstar_suse)
accepted
request 725974
from
Martin Hauke (mnhauke)
(revision 47)
initialized devel package after accepting 725974
Ferdinand Thiessen (susnux)
accepted
request 721708
from
Martin Hauke (mnhauke)
(revision 46)
- Add patch in order to make builds reproducable: * 0001-q3rcc-Allow-to-override-build-date.patch - Disable LTO for now (segfaults)
Ferdinand Thiessen (susnux)
accepted
request 627547
from
Martin Hauke (mnhauke)
(revision 45)
- Update to version 1.36+git.20180802 - Drop not longer needed patches: * fix-for-opensuse-x86-ioq3demo_sh.diff * fix-for-opensuse-x86-ioquake3_sh.diff
Matthias Mailänder (Mailaender)
accepted
request 354279
from
Carsten Ziepke (Kieltux)
(revision 44)
- Added packaging in spec of missing renderer: https://forums.opensuse.org/showthread.php/512594-Unable-to-launch-Ioquake3 renderer_opengl1_$arch.so renderer_opengl2_$arch.so - Added PATCH-FIX-OPENSUSE fix-for-opensuse-x86-ioq3demo_sh.diff for x86 (i386 -> x86) - Added PATCH-FIX-OPENSUSE fix-for-opensuse-x86-ioquake3_sh.diff for x86 (i386 -> x86) These patches are for calling the x86 (i386 -> x86) binaries from the start scripts.
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