Revisions of warzone2100
buildservice-autocommit
accepted
request 1148403
from
Carsten Ziepke (Kieltux)
(revision 97)
baserev update by copy to link target
Carsten Ziepke (Kieltux)
accepted
request 1148273
from
Carsten Ziepke (Kieltux)
(revision 96)
- Fix building for openSUSE Tumbleweed, changed docs packaging
buildservice-autocommit
accepted
request 1130825
from
Carsten Ziepke (Kieltux)
(revision 95)
baserev update by copy to link target
Carsten Ziepke (Kieltux)
accepted
request 1130620
from
Carsten Ziepke (Kieltux)
(revision 94)
- update to 4.4.2: * General: * Fix: Various potential crashes * Fix: Clear active console messages when resuming from paused state * Fix: Make sure VTOLs retreat to repair when attached to VTOL Strike/CB * Campaign: * Fix: Move a spawn position on Gamma 3 * Multiplayer: * Fix: Do not split departing player research centers with team in non-shared research mode * Fix: Use std::make_{unique,shared} instead of raw new
buildservice-autocommit
accepted
request 1129872
from
Ferdinand Thiessen (susnux)
(revision 93)
baserev update by copy to link target
Ferdinand Thiessen (susnux)
accepted
request 1128981
from
Carsten Ziepke (Kieltux)
(revision 92)
- Fix building for openSUSE Leap, add DWZ_ENABLE_WARNINGS_AS_ERRORS=OFF
buildservice-autocommit
accepted
request 1127957
from
Carsten Ziepke (Kieltux)
(revision 91)
baserev update by copy to link target
Carsten Ziepke (Kieltux)
accepted
request 1127794
from
Dirk Mueller (dirkmueller)
(revision 90)
- update to 4.4.1: * General: * Fix: Potential corrupt game config file issue * Fix: Loading old maps with invalid map tile numbers * Fix: Text input handling of virtual key codes, CTRL+V paste, and displaying virtual key names * Fix: aiBestNearestTarget throttling * Fix: Log spam for multi-weapon bodies * Fix: Spawn position of first clone in clone cheat * Fix: Bring back the 3 turret Ultimate Scavenger truck, Delay Ultimate Scavenger Helicopters a bit * Fix: Always tell VTOLs to rearm after their VTOL Strike/CB sensor dies * Fix: Check for non-default sensor/ecm stats like with repair * Fix: Various crashes and memory leaks * Graphics: * Fix: Handling of MAX_VERTEX_OUTPUT_COMPONENTS on OpenGL < 3.2 * Fix: Additional fixes for fallback shaders, gfx_api logging * Fix: [OpenGL] Additional error handling for init * Fix: Model connectors for Ultimate Scavenger Helicopters * Fix: DROID_PERSON model display size * Campaign: * Fix: Remove unused artifact label from Alpha 3 * Fix: Repair Facility ID on Alpha 9 * Fix: Command/Build reticule init for LDS_EXPAND_LIMBO missions * Multiplayer: * Add: Chat Options UI, host mute / options * Fix: Player mute state handling * Fix: Non-builtin map replay desync
buildservice-autocommit
accepted
request 1124053
from
Carsten Ziepke (Kieltux)
(revision 89)
baserev update by copy to link target
Carsten Ziepke (Kieltux)
accepted
request 1123987
from
Dirk Mueller (dirkmueller)
(revision 88)
- update to 4.4.0: * General: * Fix: Count units inside transporters for mission end results * Fix: Issues with intel map and saveload * Fix: Improve the VTOL Strike / CB rearming behavior * Fix: Fixup functionality when transferring a structure via giftSingleStructure * Fix: Use SDL physical key codes (scancodes) instead of SDL virtual key codes * Fix: Prevent campaign difficulty influencing skirmish in-game saveload * Fix: Various crashes and sanity checks * Graphics: * Add: Add separate "Terrain Shading" quality setting * Change: Classic model fixes for scavenger structures * Fix: Various gfx_api / shadow tweaks, better first-run determination of settings * Fix: Vulkan MSAA issues * Fix: Tweak medium terrain shader to better match the previous shader * Campaign: * Change: Obsolete some more tech in Gamma campaign * Change: Refine starting designs for Beta/Gamma 1 * Multiplayer: * Change: Allow demolishing departed ally structures * Balance MP: * Change: Decrease Heavy Plasma Launcher effectivness against moving units, increase against stationary units and structures * Change: Allow transporters to gain bonuses from armor
buildservice-autocommit
accepted
request 1118634
from
Carsten Ziepke (Kieltux)
(revision 87)
baserev update by copy to link target
Carsten Ziepke (Kieltux)
accepted
request 1118083
from
Carsten Ziepke (Kieltux)
(revision 86)
- Add warzone2100_fix_build_with_newer_curl.patch, fix building with cURL >= 8.3.0 https://github.com/Warzone2100/warzone2100/pull/3406
buildservice-autocommit
accepted
request 1108816
from
Ferdinand Thiessen (susnux)
(revision 85)
baserev update by copy to link target
Ferdinand Thiessen (susnux)
accepted
request 1108735
from
Carsten Ziepke (Kieltux)
(revision 84)
- Add warzone2100_fix_build_with_newer_vulkan.patch, fix building with vulkan-header >= 1.3.260, see https://github.com/Warzone2100/warzone2100/pull/3353
buildservice-autocommit
accepted
request 1080381
from
Carsten Ziepke (Kieltux)
(revision 83)
baserev update by copy to link target
Carsten Ziepke (Kieltux)
accepted
request 1079998
from
Dirk Mueller (dirkmueller)
(revision 82)
- update to 4.3.5: * General: * Add: Display kills and units in spectator stats UI * Fix: "Get off my land" and "kill selected" cheats * Fix: Don't assign trucks from factories to commanders * Fix: Repairs: Reset secondary only after "go-to-rally-point" was triggered, separate RTR logic from RTR_SPECIFIED * Fix: Various potential crashes and corrupt config issues * Graphics: * Fix: Properly render unit resistance bar * Multiplayer: * Add: /hostmsg lobby chat prefix that sends a message only to the host * Change: Add Heavy Rocket Array to all skirmish AIs * Change: Improvements to Nexus AI * Fix: Desync with losing player-turned-spectator when certain defensive structures remain * Balance MP: * Change: Slightly increase the build cost of Mortar1Mk1 * Change: Return Tank Killer reloadTime from 160 -> 180 * Change: Increase HRA production time from 800 -> 900 * Other: * Fix: "kick identity" command should only kick, not ban
buildservice-autocommit
accepted
request 1074739
from
Carsten Ziepke (Kieltux)
(revision 81)
baserev update by copy to link target
Carsten Ziepke (Kieltux)
committed
(revision 80)
Carsten Ziepke (Kieltux)
committed
(revision 79)
Carsten Ziepke (Kieltux)
committed
(revision 78)
Displaying revisions 1 - 20 of 97