Revisions of lgogdownloader
- Update to 3.12 * Fixed getting DLC names * Major speedup to cache update * Don't try to get details for unowned DLCs * Show total size before download * Added option to check for free space * Bumped minimum required libcurl version to 7.55.0 * Added option to transform gamenames * Don't print file size or hash for missing files in --status output * Improved include and exclude options * Fixed creating empty files during --galaxy-install * Show build id in --galaxy-show-builds output * Added option to download game logo (Patch by: Thoreas) * Bumped minimum CMake version to 3.5.0 * Added option to disable fast status checking * Added option to list/download only games flagged as new * Changed logo download to use full size version * Added option to delete orphaned files
- Update to 3.11 * Fixed cookies getting overwritten - Changes in 3.10 * Added support for cloud saves * Added initial support for ignoring DLCs with --galaxy-install * Fixed MojoSetup hack for files that have missing XML data * Extended global flag bSizeOnly into status text generation * Added option to set message verbosity level * Fixed core dump with libcurl >= 7.87.0 * Slightly nicer libcurl cleanup * Don't use depracated libcurl options * Refactored login code * Removed --list-details option * Removed --list-tags option * Changed --list option so it can be used to select what info to print - "games" is the same as --list previously - "details" is the same as --list-details previously - "json" is JSON formatted output - "tags" is the same as --list-tags previously - The default implicit value is "games" (meaning --list is the same as --list "games")
- Update to 3.9 - Don't use DLC list by default - Makes getting game details much faster - Added option --use-dlc-list to enable using DLC list - Ignore SIGPIPE - Previously it was possible to receive SIGPIPE in some cases which by default causes application to terminate - Removed support for OpenSSL <= 1.0.2 - Added --size-only option - When looking at the existing files, completely ignore the contents if the size matches the expected one - Added basic support for filtering games using tags that the user can set on account page - Added option --list-tags to list all the tags user has assigned - Added option --tag to filter games using the tags - Fixed --download-file option not showing progress bar - Fixed getting XML data - Reduced the amount of request to cdn with --galaxy-install - Should fix the issue of getting temporarily blocked by GOG cdn when installing game with lots of small files - Changes in 3.8 - Fixed headless operation - Overwrite changelog only when modified - Added retry support to --galaxy-install - Changed some retry conditions - Don't retry on 404 errors because they are mostly produced by user not owning DLC for a game - This helps a lot when using high max retry count - Show reason for retry attempts - Show installer and patch version when listing game details - Fixed getting redirect URL from curl - Improved reCAPTCHA detection - Added support for new language: Thai - Retry download also on CURLE_SSL_CONNECT_ERROR - Use duplicate handler for extras - Check for invalid path in GalaxyAPI::fileJsonNodeToGameFileVector - Added directory template %gamename_firstletter% - Useful for sorting big libraries with --subdir-game option - Takes the first letter from %gamename% - If %gamename% begins with a number then 0 (zero) is used instead - Skip files that are listed by API for information purposes only - For some games the API shows files with "count" and "total_size" of zero meaning that they are not available to download - These are listed on account page for information purpose only (for example to show DLCs included in the installer) - Run spec-cleaner - Drop unneeded BuildRequires: openssl-devel and oauth
Updated to 2.28 and added patches for openSUSE build.
use a more standardized defattr
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