Revisions of Mesa

Stefan Brüns's avatar Stefan Brüns (StefanBruens) committed (revision 5)
- Update to version 23.3.0:
  * It includes NVK, a new reverse-engineered Vulkan driver for
    Nvidia hardware. This driver is still in experimental phase,
    not quite ready for prime time yet, but adventurous users can
    give it a go!
  * New extensions & features (in no particular order):
    - VK_EXT_pipeline_robustness on ANV
    - VK_KHR_maintenance5 on RADV
    - OpenGL ES 3.1 on Asahi
    - GL_ARB_compute_shader on Asahi
    - GL_ARB_shader_atomic_counters on Asahi
    - GL_ARB_shader_image_load_store on Asahi
    - GL_ARB_shader_image_size on Asahi
    - GL_ARB_shader_storage_buffer_object on Asahi
    - GL_ARB_sample_shading on Asahi
    - GL_OES_sample_variables on Asahi
    - GL_OES_shader_multisample_interpolation on Asahi
    - GL_OES_gpu_shader5 on Asahi
    - EGL_ANDROID_blob_cache works when disk caching is disabled
    - VK_KHR_cooperative_matrix on RADV/GFX11+
- Drop patches fixed upstream:
  * U_clover-llvm-move-to-modern-pass-manager.patch
  * U_radeonsi-prefix-function-with-si_-to-prevent-name-co.patch
- Refresh patches with quilt.
- Use %patch -p N instead of deprecated %patchN.

- buildrequire 'pkgconfig(SPIRV-Tools)' also with disabled rusticl
  (new dep since some time)

- re-disable rusticl on sle15-sp6 to prevent more deps (rust-bindgen)
Stefan Brüns's avatar Stefan Brüns (StefanBruens) committed (revision 4)
- Remove duplicate valgrind BuildRequires.
Stefan Brüns's avatar Stefan Brüns (StefanBruens) committed (revision 3)
- Fix crashing Wine when running with llvmpipe:
  0001-llvmpipe-Add-get_-driver-device-_uuid-implementation.patch

- Fix crashing Wine when running with llvmpipe:
  0001-llvmpipe-Add-get_-driver-device-_uuid-implementation.patch
- Remove duplicate valgrind BuildRequires.
Stefan Brüns's avatar Stefan Brüns (StefanBruens) committed (revision 2)
Stefan Brüns's avatar Stefan Brüns (StefanBruens) committed (revision 1)
Displaying all 6 revisions
openSUSE Build Service is sponsored by