Revisions of vita3k

Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 71)
- Update to version 20230621T185923.53c29aa:
  * gui/user management: Small reworks and improvement. - Remove scroll bar in child. - automatic scroll in center pos when click on element if is not centered.
  * renderer/vulkan: Add additional check for valid buffer
  * gui/live_area: add browser template
  * ngs: Stub all audio modules
  * ngs: Big refractor
  * modules/SceNgs: Cleanup
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 70)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 69)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 68)
- Update to version 20230619T201004.7170fc691:
  * renderer/texture: convert U8U3U3U2 to U8U8U8U8.
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 67)
- Update to version 20230618T150755.e58419c00:
  * renderer/vulkan/gxm to vulkan: Stub fmt U8U3U3U2. - Should fix crash on app using it.
  * renderer/vulkan: Handle when reading a surface with its stride included
  * gui/user management: Fix crash when using clean setup. - fix position with set current user in center screen in boot. gui/home screen: fix browse app list in list mode for up button.
  * gui/home screen: Allow browse in apps list with kb/controller. - keep respect aspect ratio. gui/live area: Allow browse live area with kb/controller. - Allow using PS in controller for pause/resume game. - refactor close system app. - And lot more refactor/fix. gui/manual: Allow browse in the page with kb/controler. - Little refactor slider style of browse pages. gui/user_management: Allow browse with kb/controler.
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 66)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 65)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 64)
- Update to version 20230613T182140.8c94e31ff:
  * modules/SceGxm, renderer/vulkan: Implement visibility increment mode
  * modules/sceJpegEncUser/sceJpegEncoderCsc: Fixed issue when inPitch and width are different
  * gui: Update the firmware website of regions
  * renderer/gl: Fix issue when Surface cache is extented - Fixed an issue with initializing textures when the width or height of the Surface cache is extented
  * vita3k/CMakeLists: fix path of openssl on copy command.
  * external: fix the path to openssl from the extracted archive.
  * modules: implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
  * gui: fix position of draw background.
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 63)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 62)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 61)
- Update to version 20230607T001742.7268ca87:
  * modules/sceJpegUser: Improved YUV format compatibility - Improved compatibility for YUV420 and YUV422 formats - Fix to handle color range of YUVs as full range
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 60)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 59)
- Update to version 20230605T000431.1cd8c837:
  * kernel/sync_primitives: more accurate implementation of message pipes
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 58)
- Update to version 20230604T120922.6c900b2a:
  * renderer: Fix stencil and depth sampling
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 57)
- Update to version 20230604T005151.58a571e8:
  * modules/SceGxm, renderer/vulkan: Implement visibility buffer using occlusion queries
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 56)
- Update to version 20230602T164525.1458f474:
  * shaders-builtin: Add bicubic filter
  * vita3K: Remove SceGxmProgram.grammar (#2620)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 55)
- Update to version 20230528T230759.9837745e:
  * config: Add option of vulkan validation layer. - Allow can disable it for no impact performance of game when sdk is installed.
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 54)
- Update to version 20230528T160731.d16f87c3:
  * modules/sceJpegEncUser, codec: Implement stubbed functions (#2608)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 53)
- Update to version 20230527.a197d981:
  * modules/SceNet: a bit more correct error codes
  * modules/SceHttp: fix crash at HLE http on connection closing
  * modules/SceRtcUser: implement sceRtcTickAddYears, sceRtcTickAddMonths
  * modules/SceGxm: Workaround possible crash on game exit (exit_delete_all_threads) Crash happens when internal kernel display_queue_thread is destroyed before internal sdl SceGxmDisplayQueue thread
  * modules/SceNpTrophy: stubbed impl of sceNpTrophyGetGroupInfo. also remove std:: from types
  * modules/SceLibKernel: stubbed sceKernelGetRWLockInfo, sceKernelTrySendMsgPipe
  * modules/SceThreadmgr: implement sceKernelDeleteCallback
  * modules/SceAudiodec: a bit better logs
  * modules/SceVideodec: describe enums
  * shader: Improve shader handling of Vita's MSAA
  * shader: correct frag_coord position when upscaling is enabled
  * renderer/vulkan: Improve support for not-downscaled MSAA surfaces
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 52)
- Update to version 20230527.e85d11ee:
  * CMake: fix build of dynarmic/mcl library on msvc-clang with clang 16 Also drop no more used workaround
  * renderer/vulkan: Fix flat viewport when upscaling is used
  * modules/SceGxm: Fix typo in sceGxmMapMemory
Displaying revisions 41 - 60 of 111
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