Revisions of glfw

buildservice-autocommit accepted request 1133397 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 7)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 6)
- Update to version 3.3.9
  * Bugfix: glfwGetKeyScancode returned 0 on error when initialized
    instead of -1.
  * Bugfix: Failure to make a newly created context current could
    cause segfault.
  * [Wayland] Added improved fallback window decorations via
    libdecor.
  * [Wayland] Bugfix: Connecting a mouse after glfwInit would
    segfault.
  * [Wayland] Disabled alpha channel for opaque windows on systems
    lacking EGL_EXT_present_opaque.
  * [Wayland] Bugfix: Buffer would overrun when storing received
    drag offer.
  * [Wayland] Bugfix: Joysticks connected after glfwInit were not
    detected.
  * [Wayland] Bugfix: Fallback decorations emitted
    GLFW_CURSOR_UNAVAILABLE errors.
  * [Wayland] Bugfix: Some events could fail to end wait for new
    events.
  * [Linux] Bugfix: Joysticks without buttons were ignored.
  * [Linux] Bugfix: A small amount of memory could leak if
    initialization failed.
  * [EGL] Added loading of glvnd libOpenGL.so.0 where available for
    OpenGL.
  * [EGL] Bugfix: EGL_EXT_present_opaque caused issues on X11 with
    Nvidia blob.
  * [EGL] Bugfix: Setting GLFW_CONTEXT_DEBUG caused creation to
    fail.
  * [GLX] Added loading of glvnd libGLX.so.0 where available.
buildservice-autocommit accepted request 928208 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 5)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 4)
- Update to version 3.3.5
  * Updated gamepad mappings from upstream.
  Bugfixes:
  * Buffers were swapped at creation on single-buffered windows.
  * Gamepad mapping updates could spam GLFW_INVALID_VALUE due to
    incompatible controllers sharing hardware ID.
  * Native access functions for context handles did not check that
    the API matched.
  Bugfixes [X11]
  * Changing GLFW_FLOATING could leak memory
  Bugfixes [Wayland]
  * Some keys were not repeating in Wayland.
  * Non-arrow cursors are offset from the hotspot.
  Bugfixes [EGL]
  * The GLFW_DOUBLEBUFFER context attribute was ignored.
buildservice-autocommit accepted request 875784 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 3)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 2)
- Update to version 3.3.3
  [Common] bugfixes:
  * Some extension loader headers did not prevent default
    OpenGL header inclusion.
  [X11] bugfixes:
  * IME input of CJK was broken for ā€œCā€ locale.
  * Xlib errors caused by other parts of the application could be
    reported as GLFW errors.
  * A handle race condition could cause a BadWindow error.
  * XKB path used keysyms instead of physical locations for
    non-printable keys.
  * Function keys were mapped to GLFW_KEY_UNKNOWN for some layout
    combinaitons.
  * Keys pressed simultaneously with others were not always
    reported.
  [Wayland] bugfixes:
  * Repeated keys could be reported with NULL window.
  * Retrieving partial framebuffer size would segfault.
  * Scrolling offsets were inverted compared to other platforms.
  * Client-Side Decorations were destroyed in the wrong worder.
  * Monitors physical size could report zero.
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 1)
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