Revisions of gemrb
- update to 0.9.2 * optional CapFPS, GameLanguagePath and GameMoviesPath keys have been added to the sample configs
- update to 0.8.6 - use the main renderer while the OpenGL one remains experimental * new features: - more audio, especially in bg1 and pst - sndchann.2da support - using bags in stores, NPC breaking points, worldmap travel in pst * improved features: - better megamod and detectable spells compatibility - iwd2 and pst levelup, infopoints, gui feedback, dualclassing, ranges - verbal constants, (tobex) opcodes, falling, paperdolls, projectiles - pst area animations, multipalette animations - bugfixes
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GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset like Baldur's Gate and Icewind Dale series, Planescape: Torment.
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