Revisions of movit
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request 1100170
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Antoine Belvire (1Antoine1)
(revision 43)
baserev update by copy to link target
Antoine Belvire (1Antoine1)
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(revision 42)
- Update to version 1.7.1: Fix a bug when compiling in shaders, that could cause errors with certain shader compilers.
buildservice-autocommit
accepted
request 1098845
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Antoine Belvire (1Antoine1)
(revision 41)
baserev update by copy to link target
Antoine Belvire (1Antoine1)
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request 1098844
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Antoine Belvire (1Antoine1)
(revision 40)
- Update to version 1.7.0: * Compile shaders into the library. * Use exact sRGB matrix values for COLORSPACE_sRGB. - Drop movit-1.6.0-versioned-shaderdir.patch: Made irrelevant since shaders are now compiled into the library. - Specify a minimal version for Eigen3: Build now fails with a version below 3.4.0.
buildservice-autocommit
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request 714921
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Antoine Belvire (1Antoine1)
(revision 39)
baserev update by copy to link target
Antoine Belvire (1Antoine1)
committed
(revision 38)
Antoine Belvire (1Antoine1)
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(revision 37)
Antoine Belvire (1Antoine1)
committed
(revision 36)
- Update to version 1.6.3: * Various bugfixes. - Add _service file to retrieve sources as published tarball lacks some files (e.g. COPYING). - Drop support for Leap 42.3
buildservice-autocommit
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request 588706
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Antoine Belvire (1Antoine1)
(revision 35)
baserev update by copy to link target
Antoine Belvire (1Antoine1)
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request 588361
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Avindra Goolcharan (avindra)
(revision 34)
- Update to version 1.6.2: * fix issue with strong one-to-one effects and compute shaders * fix compile issue with gcc5 - cleanup with spec-cleaner
buildservice-autocommit
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request 572405
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Tomáš Chvátal (scarabeus_iv)
(revision 33)
baserev update by copy to link target
Tomáš Chvátal (scarabeus_iv)
accepted
request 572399
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Jan Engelhardt (jengelh)
(revision 32)
- Fix the shlib package's RPM group.
Antoine Belvire (1Antoine1)
committed
(revision 31)
- Update to version 1.6.1: * Loosen up some restrictions on strong one-to-one-effects. In particular, this fixes a bug with MixEffect and compute shaders that hit some Nageru setups.
buildservice-autocommit
accepted
request 570363
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Antoine Belvire (1Antoine1)
(revision 30)
baserev update by copy to link target
Antoine Belvire (1Antoine1)
committed
(revision 29)
* Add movit-1.6.0-versioned-shaderdir.patch.
Antoine Belvire (1Antoine1)
committed
(revision 28)
- Fix build for Leap 42.3: Force use of GCC7.
Antoine Belvire (1Antoine1)
committed
(revision 27)
- Update to version 1.6.0: * Support for effects that work as compute shaders. Compute shaders are generally slower than fragment shaders for the same algorithm, but allow some forms of communication between shader invocations and have more flexible output, which can enable more efficient algorithms. See effect.h for more details. Note that the fastest rendering API on EffectChain is now to a texture if possible, not to an FBO. This will only matter if the last effect is a compute shader. * Movit now includes a compute shader implementation of DeinterlaceEffect, which is automatically used instead of the fragment shader implementation if your GPU and OpenGL driver supports it (in practice, this means on all platforms except on macOS). The compute shader version is typically 20–80% faster than the fragment shader version, depending on your GPU and other factors. A compute shader implementation of ResampleEffect was written but ultimately failed to be faster, and so is not included. * Support for microbenchmarks of effects through the Google microbenchmarking framework (optional). Currently, DeinterlaceEffect and ResampleEffect has benchmarks; enable them by running the unit test with --benchmark (also try --benchmark --help). * Effects can now explicitly request _not_ to have mipmaps, which means they can do so without needing to request bounce and fiddling with the sampler state. Note that this is an API change for effects. * Movit now requires C++11, both to build and to #include the header files. Support for SDL1 has been dropped; unit tests and the demo program now need SDL2.
buildservice-autocommit
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request 516107
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Antoine Belvire (1Antoine1)
(revision 26)
baserev update by copy to link target
Antoine Belvire (1Antoine1)
committed
(revision 25)
- Don't use gcc6-c++ for Leap anymore: It builds fine with default compiler again.
Antoine Belvire (1Antoine1)
committed
(revision 24)
- Update to 1.5.3: * Various bugfixes.
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