Revisions of vtk
- Drop vtk-Rinterface-uintptr_t.patch as the related plugin has been retired. - Drop vtk-compat_gl: Building against OpenGL1 has now been deprecated with version 8.1.0, and the examples don't build against it already; so, drop all specfile and related modifications catering to OpenGL1 bindings. - Update to version 8.1.0: * Full release notes at https://blog.kitware.com/vtk-8-1-0/. - Turn OFF building against system libharu, since libharu upstream seems dead, while vtk's included libharu has new features essential for building vtk 8.1. Drop BuildRequires on libharu. - Does not build against java 10, so ensure at most java 9 is used by using appropriate versioning for java-devel BuildRequires. - Drop cmake options no longer used for build. - Drop VERBOSE=1 for make: it makes the compilation too verbose making brp checks for code warnings too slow to execute; this reduces build time by nearly half. - Enforce Qt4 for openSUSE <= 1320 explicitly because Qt5 is now the default option.
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- Update to version 8.0.1: * Fix QVTKOpenGLWidget rendering issues on Windows machines with certain Intel graphics chips. This was a significant issue that broke all rendering and resulted in a black screen. * Fix data array range caching per finite component which would otherwise cause considerable slow-downs when using data arrays. * Fix button and slider widgets to work in multi-viewport render windows. Without this change the widgets would either be placed in the wrong viewport or be non-interactive completely. * Fix image XY sampling in the volume mapper when depth peeling is enabled. * Fix z-fighting issues with dual depth peeling between two layers of geometry that are too close. * Fix crash when reparenting the QVTKWidget to a different window. The application would crash due to lack of OpenGL resources for the reparented widget. - Update to version 8.0.1: * Fix QVTKOpenGLWidget rendering issues on Windows machines with certain Intel graphics chips. This was a significant issue that broke all rendering and resulted in a black screen. * Fix data array range caching per finite component which would otherwise cause considerable slow-downs when using data arrays. * Fix button and slider widgets to work in multi-viewport render windows. Without this change the widgets would either be placed in the wrong viewport or be non-interactive completely. * Fix image XY sampling in the volume mapper when depth peeling is enabled. * Fix z-fighting issues with dual depth peeling between two layers of geometry that are too close. * Fix crash when reparenting the QVTKWidget to a different window. The application would crash due to lack of OpenGL resources for the reparented widget.
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