Revisions of piglit
- Update to version 1~20240530: * glsl-bug-110796: detect missing ES 3.2 support using EGL_BAD_MATCH * glsl-bug-110796: distinguish which context creation failed * Sync .mailmap from Mesa * glsl-bug-110796: check for GL ES 3.2 support * egl-terminate-then-unbind-context: simplify * egl_khr_create_context: improve skip reporting * arb_blend_func_extended: simplify MAX_DUAL_SOURCE_DRAW_BUFFERS detection * arb_blend_func_extended: gles: follow the specification requirements * arb_texture_multisample: require geometry shaders * egl: missing EGLconfig isn't stderr material * ext_external_objects: avoid stderr when we skip the test * util: remove handwritten defines and drop FIXME * texsubimage: fix low bpp formats by expecting less than 8 bits of precision * Use GBM_LDFLAGS to get all options * fix vk_vert_buf_reuse cleanup * arb_texture_view: test for NaN in more cases * ext_direct_state_access: Fix deprecated-non-prototype warnings * arb_fragment_layer_viewport: don't test out-of-range gl_Layer values * glsl-1.30: Test uint to float conversion of sign extended value * arb_draw_buffers_blend: Fix deprecated-non-prototype warnings * arb_sample_shading: do not actually run mask_in_one if it's not supported * clear-stencil: new test to check for problems clearing stencils * read_depth_offset: new test to check depth offset calculation * replayer: create bin/ everytime * Reduce precision in depth clear precision check * Add float from half function * tests/gbm: Add gbm_device_get_fd() test * wayland: Add Wayland dmabuf driver-name test * conversion-explicit: use a different value for normalized +/- min
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- Update to version 1~20240305: * tests: Fix cl test program@execute@builtin@builtin-float-degrees-1.0.generated issue about tolerance. * replayer: add ANGLE backend * ext_texture_format_bgra8888: test glRenderbufferStorage * glsl-1.50: test the copy of an entire ifc block * amd_gpu_shader_half_float: varying error check * arb_texture_query_lod: fix LOD queries in divergent control flow * ext_external_objects: remove gl_cleanup done with atexit
- Update to version 1~20240202: * glsl: test globals are handled correctly across stage * Add GL_EXT_texture_storage tests * tests/llvmpipe: Fix CMake mis-matching arguments warning. * ci: teach codespell to accept my name * tests/llvmpipe: don't require git repository, allow running from tarball * tests/llvmpipe: drop unused GIT_HEAD_HASH_SHORT * test/util: call destroy before reporting the result * modifiers: Remove sampler-view tests * modifiers: Add QCOM_TILED3 * ext_transform_feedback: document missing mode in usage * arb_copy_image-formats: avoid undefined behavior * arb_texture_barrier: allow testing the extension under GL3.0 * arb_shader_atomic_counters-semantics: use correct output-type * egl_khr_create_context: add test for EXT_create_context_robustness and EXT_query_reset_notification_strategy
- Update to version 1~20231228: * ext_render_snorm-render: Fix deprecated-non-prototype warning * version-mixing: Fix deprecated-non-prototype warning * draw-prim-rate: test more varying counts * glsl-1.10/built-in-uniform-state: don't test Infs due to undefined behavior * arb_vertex_program/property-bindings: don't test Infs due to undefined behavior * glsl-1.40: add a UBO test that I don't remember why I needed it * glsl-1.10: test a smooth color input with glShadeModel(GL_FLAT) * arb_fragment_layer_viewport: don't test out-of-range gl_Layer values * ext_render_snorm-render: lower test ctx version requirement * Implement piglit_subprocess for Windows * modifiers: Make a single list of the known modifiers. * modifiers: Allow specifying format and modifier * modifiers: Improve the presentation of results * modifiers: Add clear reimport subtest * modifiers: Add stress subtest * modifiers: Indent an inner loop * modifiers: Try to autogenerate dmabufs * framework: Add piglit_drm_create_dma_buf_modifiers * framework: Add an n_planes field * ext_image_dma_buf_import: Add a test for modifiers * ext_image_dma_buf_import: Support non-external textures * ext_image_dma_buf_import: Require GL_EXT_EGL_image_storage * Import the drm_fourcc/drm.h header and use them. * arb_tessellation_shader: Add new test tesslevels-indirect * ext_image_dma_buf_import: add a multithread refcount test * ext_image_dma_buf_import-export-tex: Print normal info to stdout, not stderr. * arb_separate_shader_objects/atomic-counter: Add missing GLSL requirement. * GL_ARB_arrays_of_arrays: Fix a missing extension requirement. * arb_shader_texture_lod: Fix incorrect require directive for the ext.
- Update to version 1~20230615: * cl: fix error in cl-api-create-program-with-binary * arb_gpu_shader5: Test a very specific case of bitfieldInsert - Update _constraints to 10G disk space
- Update to version 1~20230613: * fface-invariant: Make the expected link failure go to stdout. * arb_arrays_of_arrays/max-binding: Don't log all the expected fails to stderr. * arb_texture_buffer_object: Don't compile the CS if GLSL version too low. * arb_blend_func_extended/output-location: Quiet expected link failure. * arb_cull_distance/exceed-limits: Don't log to stderr on expected result. * piglit: Don't warn about defaulting to GL under EGL if it's explicitly set. * gl-3.0-bound-resource-limits: Don't print to stderr on normal operation. * fface-invariant: Don't log to stderr when we compile fail as expected. * intel_performance_query: request 3.0 context * general/depth-clear-with-copy: New test.
- Update to version 1~20210326.6a4be9e99: * .gitlab-ci.yml: Change pages build to trigger main branch * glsl-1.30: test right-shift of a left-shift * arb_gpu_shader_int64: test masking after addition * arb_gpu_shader_int64: test shift-left of shift-right with same count * gl-3.0: add additional case for clearbufferfi correctness * ext_external_objects: Another semaphores test * ext_external_objects: New semaphores test * ext_external_objects: Vulkan framework additions * gbm: Add test for multi-planar GBM BOs * ext_external_objects: Removed unused varyings from image test * gitlab-ci: Build with MinGW cross-compilers. * cmake: Package Waffle DLL when provided. * appveyor: Remove integration. * editorconfig: Add more file extensions. * arb_shader_texture_image_samples/builtin-image: use skip as default result * draw-prim-rate: add a test for indexed triangle strips * glx-multithread-buffer-refcount-bug: new test for a recent bug * cmake: Install MinGW CRT DLLs instead of statically linking them. * cmake: Use 7-Zip packaging and strip debugging symbols. * tests: ignore unsupported texture type + num samples * tests: fix test binary name in opengl.py * tests/glx: remove unnecessary calls to XMapWindow * test/amd_perf_monitor: don't use exit(0) * spec/glsl-1.20: Use min and max with NaN * ext_external_objects: All supported image usage flags are set * ext_external_objects: Replaced TexImage2D with TexSubImage2D in display * ext_external_objects: Fix in external buffers * tests: speed up gl-1.3-texture-env test * util: expose read_pixels_float/compare_pixels_float
- Update to version 1~20201223.ff2a7650b: * rasterpos: Fix missing termination of program list. * ati_fragment_shader: Test alpha channel with fog * summary: Add -g/--fixes to console-mode output * ati_fragment_shader: Add a test of all the ops and modifiers. * arb_gl_spirv: Test using length on an runtime (unsized) array * framework: corrected some typos * framework/replay: add always the images information to the results * framework/replay: rename dump image to include the checksum * framework: remove forbidden XML chars for text in the JUnit backend * Fix timeout in spec/arb_sync/repeat-wait * glsl-1.50,tess: Test passing maximum count of varyings between stages * shader_runner: reset glPolygonMode between tests without process isolation * arb_framebuffer_object: Add a test for blit-based mipmap generation * gen_builtin_packing_tests: Only fill a 10x10 window. * fbo-pbo-readpixels-small: add check of depth and stencil data * nv_primitive_restart: Add tests using display lists * nv_primitive_restart: Add tests for error conditions * nv_primitive_restart: Verify that NV_primitive_restart isn't advertised in Core * nv_primitive_restart: Move existing NV_primitive_restart tests to a new dir * glsl-1.50/execution: add primitive id tests for QUADS and QUAD_STRIP * glsl-1.50/execution: add primitive id tests with point and line rasterization mode * shader_draw_parameters: Test gl_DrawIDARB with non-MultiDraw and primitive restart * shader_draw_parameters: Test gl_DrawIDARB with non-MultiDraw commands * shader_draw_parameters: Reduce GLSL requirement back to 1.40 * shader_draw_parameters: Add missing extension requirements * framework: add write method to the junit backend * framework: add backends API to write a TestrunResult to a file * framework: restore syserr output when loading a junit test result * framework: fix loading time start/end in junit test results
- Fix building with gcc10
- Update to version 1~20191210.603cfb975: * glsl-es-3.10: add precision statement to a shader missing it * ext_dsa: add vao functions tests * arb_vertex_attrib_64bit: fix error message in explicit location check * Require a GLSL version in fs-shift-left-of-shift-left * arb_separate_shader_objects: add linker test for glsl version 1.40 * ci: update wayland/ci-templates ref * glsl-1.50: new GS test for emitted triangle strip orientation * arb_blend_func_extended: Make issue-1917 test reproduce issue on BSW * arb_program_interface_query: add gl_PerVertex redeclaration * ext_disjoint_timer_query: use/test glGetInteger64vEXT call * ext_texture_format_bgra8888: changes for effective internal format * tbo: include tbo re-init test to opengl.py * arb_blend_func_extended: Add test checking corruption on BSW/BDW * gitlab-ci: use ccache to speed up builds * gitlab-ci: set interruptible to auto-cancel CI pipelines * glsl-es-3.10: port arb_shader_atomic_counters tests to glsl-es-3.10 * arb_shader_atomic_counters: fix buffers needed check * arb_gl_spirv: add some simple ubo/ssbo tests * arb_gl_spirv: add GL_ACTIVE_UNIFORMS checks * tbo: test a re-initialization * arb_shading_language_include: delete shader includes on teardown * Add new tests for ROL/ROR instruction verification * generated_tests: more python fixes * tox: hold pytest-mock to version 1.11.2, since 1.12 seems to be broken * python: fix collections.abc warning * python: fix string tests * glsl-es-3.10: add some image load/store tests with predication. * piglit-util: expand piglit_integer_texture * arb_shading_language_include: fix crash in process isolation
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