Revisions of VirtualGL
Ana Guerrero (anag+factory)
accepted
request 1217268
from
Dirk Mueller (dirkmueller)
(revision 18)
- update to 3.1.1: * The EGL back end now supports OpenGL applications, including ANSYS Fluent, that use multiple X11 Display handles to render to the same GLX drawable. * The VirtualGL Faker now works around an issue whereby applications using the GtkGLArea widget with GTK v3.15.2 through v4.3.1 failed with "No available configurations for the given [RGBA] pixel format" if GTK v3.15.2 through v4.3.1 had previously been initialized on the 2D X server without VirtualGL. * As required by the EGL spec, the interposed `eglSwapBuffers()` function now flushes the current OpenGL context if the surface being swapped is bound to that context. This fixes a flickering issue that occurred with recent versions of Firefox. * It is no longer necessary to enable the EGL back end in order to use VirtualGL with 3D applications that use the EGL/X11 API. If the GLX back end is enabled, then the EGL/X11 interposer will now use the 3D X server. * Fixed an issue in the VirtualGL Faker that caused random characters and other elements of the Firefox browser window to disappear when the window was resized. * Fixed an issue in VirtualGL's `dlopen()` interposer (**libdlfaker.so**) that interfered with the correct operation of ANGLE (Almost Native Graphics Layer Engine.) - add keyring for signature validation * Now supports use of EGL as well as GLX - Extend 64bit conditions to s390x ppc64 ppc64le aarch64
Dominique Leuenberger (dimstar_suse)
accepted
request 1044106
from
Dirk Mueller (dirkmueller)
(revision 15)
- update to 3.0.2: 1. Support for transparent overlay visuals has been retired in this version of VirtualGL. That feature will continue to be maintained in the 2.6.x branch on a break/fix basis only. Most applications that once used transparent overlay visuals used them with color index rendering, which was removed in OpenGL 3.1 in 2009. Thus, almost all applications that render overlays now do so using other mechanisms. Furthermore, the need for VirtualGL to hand off the rendering of transparent overlay visuals to the 2D X server has always limited the usefulness of the feature, and the discontinuation of the VirtualGL Client for Exceed relegated the feature to Un*x clients (with workstation-class GPUs) and the VGL Transport only. Given that nVidia's implementation of transparent overlay visuals requires disabling the X Composite extension, which cannot be done in many modern Linux distributions, that further limited the feature to the point of uselessness. 2. The VirtualGL Faker now assigns various permutations of common OpenGL rendering attributes to the available 2D X server visuals. This maximizes the chances that "visual hunting" 3D applications (applications that use X11 functions to obtain a list of 2D X server visuals, then iterate through the list with `glXGetConfig()` until they find a visual with a desired set of OpenGL rendering attributes) will find a suitable visual. `VGL_DEFAULTFBCONFIG` can still be used to assign a specified set of OpenGL rendering attributes to all 2D X server visuals, although the usefulness of that feature is now very limited. 3. The VirtualGL Faker now includes an EGL back end that optionally emulates the GLX API using a combination of the EGL API (with the `EGL_EXT_platform_device` extension) and OpenGL renderbuffer objects (RBOs.) On supported platforms, the EGL back end allows the VirtualGL Faker to be used without a 3D X server. The EGL back end can be activated by setting the `VGL_DISPLAY` environment variable to the path of a DRI device, such as **/dev/dri/card0**, or by passing that device path to `vglrun` using the `-d`
Dominique Leuenberger (dimstar_suse)
accepted
request 810751
from
Dominique Leuenberger (dimstar_suse)
(revision 12)
Dominique Leuenberger (dimstar_suse)
accepted
request 772621
from
Tomáš Chvátal (scarabeus_iv)
(revision 11)
Dominique Leuenberger (dimstar_suse)
accepted
request 745338
from
Tomáš Chvátal (scarabeus_iv)
(revision 10)
Yuchen Lin (maxlin_factory)
accepted
request 617686
from
Tomáš Chvátal (scarabeus_iv)
(revision 9)
- Do not provide the env files which change the preload order bsc#1097210
Dominique Leuenberger (dimstar_suse)
accepted
request 548081
from
Tomáš Chvátal (scarabeus_iv)
(revision 8)
- Disable ssl feature as we can tunnel via ssh and the openssl-1.1 is not compatible at all currently - Version update 2.5.2: * Various compat fixes all around - Remove merged gcc6_literal_suffixes.patch - Refresh VirtualGL-link-libs.patch and virtualgl-nodl.patch
Dominique Leuenberger (dimstar_suse)
accepted
request 421737
from
Tomáš Chvátal (scarabeus_iv)
(revision 7)
- Fix bnc#993645 as-needed eating symbols needed by this lib * virtualgl-nodl.patch - Use system xcb headers - Rename glxinfo2 to vglxinfo, sounds bit better and more descriptive
Dominique Leuenberger (dimstar_suse)
accepted
request 402767
from
Tomáš Chvátal (scarabeus_iv)
(revision 6)
- Version update to 2.5 release * See upstream changelog for details * Mostly removal of compat for pre-VirtualGL namespace - Refresh patch VirtualGL-link-libs.patch - new gcc6_literal_suffixes.patch
Dominique Leuenberger (dimstar_suse)
accepted
request 328276
from
Tomáš Chvátal (scarabeus_iv)
(revision 5)
- Add proper wxwidgets license string - Update to 2.4.1: * Various bugfixes not mentioned on changes * Refresh VirtualGL-link-libs.patch
Stephan Kulow (coolo)
accepted
request 246796
from
Tomáš Chvátal (scarabeus_iv)
(revision 4)
- Version bump to beta1 of 2.4 (2.3.90) - Fix building with -Wl,-z,now and no-undefined * VirtualGL-link-libs.patch
Adrian Schröter (adrianSuSE)
committed
(revision 3)
Split 13.2 from Factory
Displaying all 18 revisions