Revisions of warzone2100
Dominique Leuenberger (dimstar_suse)
accepted
request 1222982
from
Ferdinand Thiessen (susnux)
(revision 38)
Dominique Leuenberger (dimstar_suse)
accepted
request 1080381
from
Carsten Ziepke (Kieltux)
(revision 26)
Dominique Leuenberger (dimstar_suse)
accepted
request 1074739
from
Carsten Ziepke (Kieltux)
(revision 25)
* Add BuildRequires pkgconfig(fribidi) - update to 4.3.4: * General: * Add: A separate Ban/Kick activity, allow removing from ban list while running game, and fixes for spectator mute * Fix: Various potential crashes * Fix: Let some older maps show up again in the map lists * Fix: Always cancel research when starting it in another lab * Fix: Persist Snap config data by using SNAP_USER_COMMON * Graphics: * Fix: Fix missing sections on Tank Killer super cyborg * Campaign: * Change: Gamma 4: Remove middle tank traps guarding team Alpha and remove the repair units to account for new repair micro-AI * Change: Always blow up walls and tank traps during Nexus transfers in campaign * Change: Improve difficulty differences on Gamma 9 * Change: Make Alpha 1-3 missions flow a bit more smoothly; Increase player flamer ranges * Change: Make Gamma 1 easier by activating factories depending on what part of the valley you exit * Multiplayer: * Add: Add lobby command: makeplayer * Add: Add a join message * Fix: Do not truncate spectator labels * Fix: Stop Mission Time and store it when the results screen pops up * Fix: Preserve player identity on rename * Balance MP: * Add: Add new Heavy Rocket Array weapon which depends on MRA and HEAT Rocket Warhead Mk2 * Change: Reduce effectiveness of artillery modifier on bunkers 40% to 20%, Reduce effectiveness of artillery modifiers against Tracked 40% to 30% * Change: Make Heavy Repair Turret and Repair Facility appear at same time, improve facility repair speed by 10, and make light repair turret cost less and build faster * Change: Buff Plasmite Flamer HP to 125 to match the HP on Twin Assault Gun * Change: Move Pulse Laser to around Seraph Missile and drop Sensor Upgrade Mk3 requirement * Change: Increase costs on later MG research and on (Twin) Assault Gun * Change: Pull some Rocket damages in earlier, Reduce Tank Killer reload time to that of Lancer, Improve Rocket Pod long range accuracy to 50% from 45% * Change: Needle reload time matches the latest cannon weapons, nerf Super Rail gunner damages and range, nerf VTOL Needle/Rail radius and radius damage and increase weights * Change: Pull Mortar into Advanced Bases by removing factory module requirement * Change: Reduce time and cost for Command Turret research by 50% * Change: Reduce research topic time and cost for most defenses by 50% * Change: Increase reward for some engineering upgrades to 30% * Other: * Add: Add autohost and autorating documentation * Fix: Fix building with GCC 13
Dominique Leuenberger (dimstar_suse)
accepted
request 1056106
from
Dmitriy Perlow (DarkSS)
(revision 24)
Dominique Leuenberger (dimstar_suse)
accepted
request 1035174
from
Dmitriy Perlow (DarkSS)
(revision 23)
Dominique Leuenberger (dimstar_suse)
accepted
request 1034334
from
Dirk Stoecker (dstoecker)
(revision 22)
Dominique Leuenberger (dimstar_suse)
accepted
request 979236
from
Carsten Ziepke (Kieltux)
(revision 21)
Dominique Leuenberger (dimstar_suse)
accepted
request 960610
from
Dirk Stoecker (dstoecker)
(revision 20)
Displaying revisions 1 - 20 of 39