Revisions of movit
Ana Guerrero (anag+factory)
accepted
request 1100170
from
Antoine Belvire (1Antoine1)
(revision 14)
- Update to version 1.7.1: Fix a bug when compiling in shaders, that could cause errors with certain shader compilers.
Dominique Leuenberger (dimstar_suse)
accepted
request 714921
from
Antoine Belvire (1Antoine1)
(revision 12)
- Update to version 1.6.3: * Various bugfixes. - Add _service file to retrieve sources as published tarball lacks some files (e.g. COPYING).
Dominique Leuenberger (dimstar_suse)
accepted
request 588706
from
Antoine Belvire (1Antoine1)
(revision 11)
Dominique Leuenberger (dimstar_suse)
accepted
request 572405
from
Tomáš Chvátal (scarabeus_iv)
(revision 10)
Dominique Leuenberger (dimstar_suse)
accepted
request 570363
from
Antoine Belvire (1Antoine1)
(revision 9)
- Fix build for Leap 42.3: Force use of GCC7. - Update to version 1.6.0: * Support for effects that work as compute shaders. Compute shaders are generally slower than fragment shaders for the same algorithm, but allow some forms of communication between shader invocations and have more flexible output, which can enable more efficient algorithms. See effect.h for more details. Note that the fastest rendering API on EffectChain is now to a texture if possible, not to an FBO. This will only matter if the last effect is a compute shader. * Movit now includes a compute shader implementation of DeinterlaceEffect, which is automatically used instead of the fragment shader implementation if your GPU and OpenGL driver supports it (in practice, this means on all platforms except on macOS). The compute shader version is typically 20–80% faster than the fragment shader version, depending on your GPU and other factors. A compute shader implementation of ResampleEffect was written but ultimately failed to be faster, and so is not included. * Support for microbenchmarks of effects through the Google microbenchmarking framework (optional). Currently, DeinterlaceEffect and ResampleEffect has benchmarks; enable them by running the unit test with --benchmark (also try --benchmark --help). * Effects can now explicitly request _not_ to have mipmaps, which means they can do so without needing to request bounce and fiddling with the sampler state. Note that this is an API change for effects. * Movit now requires C++11, both to build and to #include the
Yuchen Lin (maxlin_factory)
accepted
request 516107
from
Antoine Belvire (1Antoine1)
(revision 8)
- Update to 1.5.3: * Various bugfixes. - Don't use gcc6-c++ for Leap anymore: It builds fine with default compiler again.
Dominique Leuenberger (dimstar_suse)
accepted
request 509549
from
Antoine Belvire (1Antoine1)
(revision 7)
- Use gcc6-c++ for Leap42 and SLE12 (C++14 needed).
Dominique Leuenberger (dimstar_suse)
accepted
request 509300
from
Antoine Belvire (1Antoine1)
(revision 6)
- Update to 1.5.2: * The texture generation for ResampleEffect (when the size is changed) now uses less CPU. * Work around an NVIDIA driver threading bug by aggressively caching VAOs. * Update soname to libmovit.so.7. - Remove call to autogen.sh as we don't patch Makefile.in anymore.
Dominique Leuenberger (dimstar_suse)
accepted
request 501032
from
Antoine Belvire (1Antoine1)
(revision 5)
- Update to 1.5.1: * Allow YCbCrInput to change input format after finalize. * Some minor YCbCrInput bugfixes.
Yuchen Lin (maxlin_factory)
accepted
request 482774
from
Antoine Belvire (1Antoine1)
(revision 4)
- Update to 1.5.0: * Support interleaved Y'CbCr input (4:4:4 in a single texture). * Support 10-bit and 12-bit Y'CbCr, both for input and output. * Limited support for having multiple Y'CbCr outputs from a chain. * Allow changing the Y'CbCr output coefficients runtime, i.e. after finalize. * Fix an issue where the last pass would have been rendered with the sRGB flag set, which confused Qt applications running in certain NVIDIA configurations.
Dominique Leuenberger (dimstar_suse)
accepted
request 476825
from
Antoine Belvire (1Antoine1)
(revision 3)
- Remove googletest dependency because tests can not be run without an X display - Drop movit-1.2.0-use-gtest-shared-library.patch
Dominique Leuenberger (dimstar_suse)
accepted
request 453048
from
Antoine Belvire (1Antoine1)
(revision 2)
- Update to 1.4.0: * Allow setting the intermediate format for chains, instead of hardcoding it at 16-bit RGBA; advanced users can use this to e.g. ask for 8-bit sRGB intermediates, reducing the amount of memory bandwidth needed at the cost of reduced precision. Whether this is a good tradeoff or not depends on the exact chain and your requirements. * Fix an issue where a (cached) shader program could be used from multiple threads at a time, causing the uniforms to contain unpredictable values. * Make the error printed on check_error() slightly friendlier: Include the enum if possible, and print it to stderr instead of stdout.
Dominique Leuenberger (dimstar_suse)
accepted
request 437910
from
Jan Engelhardt (jengelh)
(revision 1)
send in reviewed version
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