Revisions of SDL_image
- Update to new snapshot 1.2.12+hg695
- Enable WEBP support (forwarded request 187066 from jengelh)
- Disable dynamic loading of common libraries, this is a bad idea to beging with. - Cleanup buildRequires. metpackage xorg-x11-devel is not required (forwarded request 146873 from elvigia)
- updated to 1.2.12: * Fixed regression in 1.2.11 loading 8-bit PNG images with libpng * Fixed loading 8-bit PNG images on Mac OS X * SDL_image is now under the zlib license * Added WEBP image support * Fixed compiling with libpng 1.4 * Added Android.mk to build on the Android platform * Fixed loading HAM6 images with stencil mask * Fixed bug loading 15 and 16 bit BMP images (forwarded request 131949 from pgajdos)
- Remove redundant tags/sections from specfile - Update baselibs.conf to also ship libSDL_image-devel-32bit - Use %_smp_mflags for parallel building - Strip %clean section (not needed on BS)
Copy from games/SDL_image based on submit request 27571 from user coolo
Copy from games/SDL_image based on submit request 22001 from user prusnak
Copy from games/SDL_image based on submit request 22001 from user prusnak
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(revision 12)
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