Revisions of piglit

Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1223646 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 26)
- Update to version 1~20241111:
  * ARB_clear_texture: fix GL_CLEAR_TEXTURE query check for unsupported formats
  * glsl-1.30: move tests requiring uint from glsl-1.20
  * cl: print the failing value in r600 test
  * framework: call destroy directly instead of using atexit
  * glsl-1.20: loop unroll tests for uint induction var
  * framework: move atexit call closer to init
  * arb_bindless_texture: better test UBOs used as function parms
  * arb_compute_shader: add a compiler test for function inlining
  * cl: Don't use device_infos if num_device_infos == 0
  * cl: extend cl_device_info with OpenCL 3.0 parameters
  * cl: cl_mem_flags has CL_MEM_KERNEL_READ_AND_WRITE since 2.0
  * cl: Fix missing OpenCL 3.0 definition
  * ext_direct_state_access: Fix deprecated-non-prototype warning
  * tests/egl_ext_surface_compression: skip if Wayland display connection fails
  * perf: add a new test that measures shader IO throughput in GB/s
  * perf: remove the glsl-compile-time test
  * perf: remove the vertexrate test
  * cl: fix piglit-util-cl missing clReleaseEvent()
  * cl: fix piglit-util-cl memory leaks
  * cl: install include_test.h
  * tests/egl_ext_surface_compression: fix incorect executable name
  * fix arb_query_buffer_object-coherency to warn on invalid GS results instead of fail
  * tests: add tests for fixed-rate compression extensions
  * registry: update gl.xml
  * cl: Initialize device_config
  * cl: Correct CL_DEVICE_DOUBLE_FP_CONFIG check for OpenCL > 1.2
  * cl: Add imperfect CL_DEVICE_OPENCL_C_VERSION check
  * cl: Compile with OpenCL 3.0 support
  * arb_gpu_shader5: Test bitfieldInsert with a base that is masked
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1196059 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 25)
- Update to version 1~20240826:
  * enqueue-fill-buffer: fill whole buffer with zeroes
  * enqueue-fill-buffer: improve array formatting
  * s3tc: require float-texture support
  * piglit-util: Add a sanity check for subtests
  * glsl: update recently added implicit matching test
  * glsl: test function overload resolution
  * glsl: check for implicit conversion error in glsl 1.10
  * Reapply "arb_bindless_texture: add another function param bindless test"
  * write-after-clear: Add testcases with the zero values
  * Python: Drop Python 3.7 support
  * Python: Test both 1.x and 2.x of NumPy
  * generators: Support NumPy 2.x
  * Python: Support Python 3.12 for tox
  * tests/replayer: Use correct Path.exists() check
  * Python: Lock numpy to 1.x
  * fbo-blending-formats: skip unsupported formats
  * traces: Lock pixelmatch version to pre-ES6
  * arb_bindless_texture: test image/sampler constructors
  * Revert "arb_bindless_texture: add another function param bindless test"
  * arb_gpu_shader5: add linker version of function overloads test
  * arb_bindless_texture: add another function param bindless test
  * glsl: test function linking with implicit param conversions

- Update to version 1~20240729:
  * arb_bindless_texture: add basic function param bindless tests
  * generated_tests: fix numpy overflow warnings that are errors in numpy 2.0
  * generated_tests: print mako exceptions
  * arb_texture_buffer_object: don't leak src strings
  * gl-1.0: Add a test for glPushAttrib/glPopAttrib
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1190408 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 24)
- Update to version 1~20240729:
  * arb_bindless_texture: add basic function param bindless tests
  * generated_tests: fix numpy overflow warnings that are errors in numpy 2.0
  * generated_tests: print mako exceptions
  * arb_texture_buffer_object: don't leak src strings
  * gl-1.0: Add a test for glPushAttrib/glPopAttrib
  * ext_texture_format_bgra8888: test GL_BGRA8_EXT as well
  * perf: port glsl-compile-time perf-test from mesa demos
  * perf: port vertexrate perf-test from mesa demos
  * perf: port vbo perf-test from mesa demos
  * perf: port teximage perf-test from mesa demos
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1179022 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 23)
- Update to version 1~20240530:
  * glsl-bug-110796: detect missing ES 3.2 support using EGL_BAD_MATCH
  * glsl-bug-110796: distinguish which context creation failed
  * Sync .mailmap from Mesa
  * glsl-bug-110796: check for GL ES 3.2 support
  * egl-terminate-then-unbind-context: simplify
  * egl_khr_create_context: improve skip reporting
  * arb_blend_func_extended: simplify MAX_DUAL_SOURCE_DRAW_BUFFERS detection
  * arb_blend_func_extended: gles: follow the specification requirements
  * arb_texture_multisample: require geometry shaders
  * egl: missing EGLconfig isn't stderr material
  * ext_external_objects: avoid stderr when we skip the test
  * util: remove handwritten defines and drop FIXME
  * texsubimage: fix low bpp formats by expecting less than 8 bits of precision
  * Use GBM_LDFLAGS to get all options
  * fix vk_vert_buf_reuse cleanup
  * arb_texture_view: test for NaN in more cases
  * ext_direct_state_access: Fix deprecated-non-prototype warnings
  * arb_fragment_layer_viewport: don't test out-of-range gl_Layer values
  * glsl-1.30: Test uint to float conversion of sign extended value
  * arb_draw_buffers_blend: Fix deprecated-non-prototype warnings
  * arb_sample_shading: do not actually run mask_in_one if it's not supported
  * clear-stencil: new test to check for problems clearing stencils
  * read_depth_offset: new test to check depth offset calculation
  * replayer: create bin/ everytime
  * Reduce precision in depth clear precision check
  * Add float from half function
  * tests/gbm: Add gbm_device_get_fd() test
  * wayland: Add Wayland dmabuf driver-name test
  * conversion-explicit: use a different value for normalized +/- min
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1160370 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 22)
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Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1155823 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 21)
- Update to version 1~20240305:
  * tests: Fix cl test program@execute@builtin@builtin-float-degrees-1.0.generated issue about tolerance.
  * replayer: add ANGLE backend
  * ext_texture_format_bgra8888: test glRenderbufferStorage
  * glsl-1.50: test the copy of an entire ifc block
  * amd_gpu_shader_half_float: varying error check
  * arb_texture_query_lod: fix LOD queries in divergent control flow
  * ext_external_objects: remove gl_cleanup done with atexit
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1144214 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 20)
- Update to version 1~20240202:
  * glsl: test globals are handled correctly across stage
  * Add GL_EXT_texture_storage tests
  * tests/llvmpipe: Fix CMake mis-matching arguments warning.
  * ci: teach codespell to accept my name
  * tests/llvmpipe: don't require git repository, allow running from tarball
  * tests/llvmpipe: drop unused GIT_HEAD_HASH_SHORT
  * test/util: call destroy before reporting the result
  * modifiers: Remove sampler-view tests
  * modifiers: Add QCOM_TILED3
  * ext_transform_feedback: document missing mode in usage
  * arb_copy_image-formats: avoid undefined behavior
  * arb_texture_barrier: allow testing the extension under GL3.0
  * arb_shader_atomic_counters-semantics: use correct output-type
  * egl_khr_create_context: add test for EXT_create_context_robustness and EXT_query_reset_notification_strategy
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1136697 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 19)
- Update to version 1~20231228:
  * ext_render_snorm-render: Fix deprecated-non-prototype warning
  * version-mixing: Fix deprecated-non-prototype warning
  * draw-prim-rate: test more varying counts
  * glsl-1.10/built-in-uniform-state: don't test Infs due to undefined behavior
  * arb_vertex_program/property-bindings: don't test Infs due to undefined behavior
  * glsl-1.40: add a UBO test that I don't remember why I needed it
  * glsl-1.10: test a smooth color input with glShadeModel(GL_FLAT)
  * arb_fragment_layer_viewport: don't test out-of-range gl_Layer values
  * ext_render_snorm-render: lower test ctx version requirement
  * Implement piglit_subprocess for Windows
  * modifiers: Make a single list of the known modifiers.
  * modifiers: Allow specifying format and modifier
  * modifiers: Improve the presentation of results
  * modifiers: Add clear reimport subtest
  * modifiers: Add stress subtest
  * modifiers: Indent an inner loop
  * modifiers: Try to autogenerate dmabufs
  * framework: Add piglit_drm_create_dma_buf_modifiers
  * framework: Add an n_planes field
  * ext_image_dma_buf_import: Add a test for modifiers
  * ext_image_dma_buf_import: Support non-external textures
  * ext_image_dma_buf_import: Require GL_EXT_EGL_image_storage
  * Import the drm_fourcc/drm.h header and use them.
  * arb_tessellation_shader: Add new test tesslevels-indirect
  * ext_image_dma_buf_import: add a multithread refcount test
  * ext_image_dma_buf_import-export-tex: Print normal info to stdout, not stderr.
  * arb_separate_shader_objects/atomic-counter: Add missing GLSL requirement.
  * GL_ARB_arrays_of_arrays: Fix a missing extension requirement.
  * arb_shader_texture_lod: Fix incorrect require directive for the ext.
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1093882 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 18)
- Update to version 1~20230615:
  * cl: fix error in cl-api-create-program-with-binary
  * arb_gpu_shader5: Test a very specific case of bitfieldInsert
- Update _constraints to 10G disk space
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1093126 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 17)
- Update to version 1~20230613:
  * fface-invariant: Make the expected link failure go to stdout.
  * arb_arrays_of_arrays/max-binding: Don't log all the expected fails to stderr.
  * arb_texture_buffer_object: Don't compile the CS if GLSL version too low.
  * arb_blend_func_extended/output-location: Quiet expected link failure.
  * arb_cull_distance/exceed-limits: Don't log to stderr on expected result.
  * piglit: Don't warn about defaulting to GL under EGL if it's explicitly set.
  * gl-3.0-bound-resource-limits: Don't print to stderr on normal operation.
  * fface-invariant: Don't log to stderr when we compile fail as expected.
  * intel_performance_query: request 3.0 context
  * general/depth-clear-with-copy: New test.
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 895688 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 14)
- Update to version 1~20210326.6a4be9e99:
  * .gitlab-ci.yml: Change pages build to trigger main branch
  * glsl-1.30: test right-shift of a left-shift
  * arb_gpu_shader_int64: test masking after addition
  * arb_gpu_shader_int64: test shift-left of shift-right with same count
  * gl-3.0: add additional case for clearbufferfi correctness
  * ext_external_objects: Another semaphores test
  * ext_external_objects: New semaphores test
  * ext_external_objects: Vulkan framework additions
  * gbm: Add test for multi-planar GBM BOs
  * ext_external_objects: Removed unused varyings from image test
  * gitlab-ci: Build with MinGW cross-compilers.
  * cmake: Package Waffle DLL when provided.
  * appveyor: Remove integration.
  * editorconfig: Add more file extensions.
  * arb_shader_texture_image_samples/builtin-image: use skip as default result
  * draw-prim-rate: add a test for indexed triangle strips
  * glx-multithread-buffer-refcount-bug: new test for a recent bug
  * cmake: Install MinGW CRT DLLs instead of statically linking them.
  * cmake: Use 7-Zip packaging and strip debugging symbols.
  * tests: ignore unsupported texture type + num samples
  * tests: fix test binary name in opengl.py
  * tests/glx: remove unnecessary calls to XMapWindow
  * test/amd_perf_monitor: don't use exit(0)
  * spec/glsl-1.20: Use min and max with NaN
  * ext_external_objects: All supported image usage flags are set
  * ext_external_objects: Replaced TexImage2D with TexSubImage2D in display
  * ext_external_objects: Fix in external buffers
  * tests: speed up gl-1.3-texture-env test
  * util: expose read_pixels_float/compare_pixels_float
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 858980 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 12)
- Update to version 1~20201223.ff2a7650b:
  * rasterpos: Fix missing termination of program list.
  * ati_fragment_shader: Test alpha channel with fog
  * summary: Add -g/--fixes to console-mode output
  * ati_fragment_shader: Add a test of all the ops and modifiers.
  * arb_gl_spirv: Test using length on an runtime (unsized) array
  * framework: corrected some typos
  * framework/replay: add always the images information to the results
  * framework/replay: rename dump image to include the checksum
  * framework: remove forbidden XML chars for text in the JUnit backend
  * Fix timeout in spec/arb_sync/repeat-wait
  * glsl-1.50,tess: Test passing maximum count of varyings between stages
  * shader_runner: reset glPolygonMode between tests without process isolation
  * arb_framebuffer_object: Add a test for blit-based mipmap generation
  * gen_builtin_packing_tests: Only fill a 10x10 window.
  * fbo-pbo-readpixels-small: add check of depth and stencil data
  * nv_primitive_restart: Add tests using display lists
  * nv_primitive_restart: Add tests for error conditions
  * nv_primitive_restart: Verify that NV_primitive_restart isn't advertised in Core
  * nv_primitive_restart: Move existing NV_primitive_restart tests to a new dir
  * glsl-1.50/execution: add primitive id tests for QUADS and QUAD_STRIP
  * glsl-1.50/execution: add primitive id tests with point and line rasterization mode
  * shader_draw_parameters: Test gl_DrawIDARB with non-MultiDraw and primitive restart
  * shader_draw_parameters: Test gl_DrawIDARB with non-MultiDraw commands
  * shader_draw_parameters: Reduce GLSL requirement back to 1.40
  * shader_draw_parameters: Add missing extension requirements
  * framework: add write method to the junit backend
  * framework: add backends API to write a TestrunResult to a file
  * framework: restore syserr output when loading a junit test result
  * framework: fix loading time start/end in junit test results
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 813424 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 8)
- Fix building with gcc10
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 755563 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 7)
- Update to version 1~20191210.603cfb975:
  * glsl-es-3.10: add precision statement to a shader missing it
  * ext_dsa: add vao functions tests
  * arb_vertex_attrib_64bit: fix error message in explicit location check
  * Require a GLSL version in fs-shift-left-of-shift-left
  * arb_separate_shader_objects: add linker test for glsl version 1.40
  * ci: update wayland/ci-templates ref
  * glsl-1.50: new GS test for emitted triangle strip orientation
  * arb_blend_func_extended: Make issue-1917 test reproduce issue on BSW
  * arb_program_interface_query: add gl_PerVertex redeclaration
  * ext_disjoint_timer_query: use/test glGetInteger64vEXT call
  * ext_texture_format_bgra8888: changes for effective internal format
  * tbo: include tbo re-init test to opengl.py
  * arb_blend_func_extended: Add test checking corruption on BSW/BDW
  * gitlab-ci: use ccache to speed up builds
  * gitlab-ci: set interruptible to auto-cancel CI pipelines
  * glsl-es-3.10: port arb_shader_atomic_counters tests to glsl-es-3.10
  * arb_shader_atomic_counters: fix buffers needed check
  * arb_gl_spirv: add some simple ubo/ssbo tests
  * arb_gl_spirv: add GL_ACTIVE_UNIFORMS checks
  * tbo: test a re-initialization
  * arb_shading_language_include: delete shader includes on teardown
  * Add new tests for ROL/ROR instruction verification
  * generated_tests: more python fixes
  * tox: hold pytest-mock to version 1.11.2, since 1.12 seems to be broken
  * python: fix collections.abc warning
  * python: fix string tests
  * glsl-es-3.10: add some image load/store tests with predication.
  * piglit-util: expand piglit_integer_texture
  * arb_shading_language_include: fix crash in process isolation
Displaying revisions 1 - 20 of 26
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