Tux Math - educational math game
An educational math tutorial game starring Tux, the Linux Penguin.
Based on the classic arcade game "Missile Command," Tux must defend his cities. In this case, though, he must do it by solving math problems. Tux Math offers fun math drill intended for children ~4-10 years of age. It begins with simple number typing for kids just learning the keyboard, and advances through addition, subtraction, multiplication, and division. Negative numbers, "missing number" questions (e.g. "2 + ? = 8"), and questions with multiple operators are supported.
Starting with the 1.7 series, Tux Math includes "Factoroids", a factoring video game patterned after the arcade classic "Asteroids".
Tux Math uses GNU gettext for internationalization and includes a large number of translations.
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Checkout Package
osc -A https://api.opensuse.org checkout Education/tuxmath && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
tuxmath-bufferoverflowstrncat.patch | 0000001865 1.82 KB | |
tuxmath-incompatible_pointer_type.patch | 0000000439 439 Bytes | |
tuxmath-rpmlintrc | 0000000161 161 Bytes | |
tuxmath-uninitialized_variables.patch | 0000000431 431 Bytes | |
tuxmath.changes | 0000002672 2.61 KB | |
tuxmath.spec | 0000003785 3.7 KB | |
tuxmath_w_fonts-1.8.0.tar.bz2 | 0007093561 6.76 MB |
Revision 12 (latest revision is 20)
- update to 1.8.0: + First public release that uses scalable vector graphics for most of the images. + First release with LAN support for multiplayer competition + i18n - new languages from launchpad: ++ Asturian by Xuacu ++ Kurdish by Amed Çeko Jiyan ++ Slovenian by Štefan Baebler ++ Vietnamese by lusiads - removed upstreamed patches + tuxmath-1.7.1-64bit-portability-issue.patch + tuxmath-1.7.1-no-return-in-nonvoid-function.patch - added librsvg-devel, SDL_net-devel and SDL_ttf-devel to BuildRequires - New Patches fixing compiler warnings: + tuxmath-uninitialized_variables.patch + tuxmath-incompatible_pointer_type.patch + tuxmath-bufferoverflowstrncat.patch - update to 1.7.1: + cloud.png cleaned up a bit + background scaling and optimization in factoroids.c + new menu icons for "Factoroids" and "Fleet Missions" + some work on mathcards.c to check for indeterminate questions and to use the "comprehensive" method whenever multiple-operand questions are not needed, such as the "Math Command Training Academy" lessons + Fixed bug in add_all_valid() that was due to the end_of_list arg actually needing to be doubly indirect + updated all "Math Command Training Academy" lesson files + Initial file reorganization to separate SDL-related code from more infrastructural code - try to build also for Fedora and Mandriva - fix desktop file - update to 1.7.0: + Fullscreen support at native resolution (Brendan Luchen). + Overhaul of mathcards question-generation code with support for multiple-operand questions (Brendan Luchen). + Turn-based multiplayer mode (Brendan Luchen). + Redo of Credits screen to allow i18n (Brendan Luchen). + Very humorous menu-screen Easter egg (Brendan Luchen). + Factoroids factor game activity (Jesus Mager, based on Bill Kendricks' "Vectoroids"). + New Irish (Seanán Ó Coistín) and Turkish (Doruk Fisek) translations. + Several new menu icons. - moved to Education base repository
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