Multi-system Sega and Coleco Emulator

Edit Package meka

Multi-system emulator with a nice user interface; emulates the following
systems:

- Sega Game 1000 / SG-1000 / Japan, Oceania
- Sega Computer 3000 / SC-3000 / Japan, Oceania, Europe
- Super Control Station / SF-7000 / Japan, Oceania, Europe
- Sega Mark III / MK3 / Japan
+ FM Unit Extension / MK3+FM / Japan
- Sega Master System / SMS / World Wide
- Sega Game Gear / GG / World Wide
- ColecoVision / COLECO / America, Europe
- Othello Multivision / OMV / Japan

There is also limited support for Nintendo NES software.

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Source Files
Filename Size Changed
Themes.tar.gz 0000061849 60.4 KB
meka-2008-06-19-srcs.zip 0001533974 1.46 MB
meka-inc.patch 0000000475 475 Bytes
meka.changes 0000004289 4.19 KB
meka.dif 0000006748 6.59 KB
meka.spec 0000001722 1.68 KB
Revision 5 (latest revision is 6)
Ulrich Hecht's avatar Ulrich Hecht (uli_suse) committed (revision 5)
- not safe for parallel build
- fixed dodgy C syntax

- update -> 0.73 WIP 20080619:
  - Localization:
    - Updated Dutch localization [Mark van Tilburg]
  - SC-3000:
    - Fixed the ;/+/RAD key not working on Sega Keyboard emulation under
      certain host keyboard/OS configuration. Thanks Jacko. [Omar]
    - Fixed crash in the X86 assembly implementation of the 32KB RAM mapper
      writer when the upper 16 bits were not cleared by the Z80 emulator. [Omar]
  - Debugger:
    - Added "SYM @addr" command to search for symbols given an address. [Omar]
    - Added "RMAP addr" command to reverse map of a Z80 address and display
      the source of data based on machine state (mapper registers, etc).
      eg:
        RMAP $8001      ; eg: print 'ROM $14001 (Page 5 +0001)'
        RMAP $E001      ; eg: print 'RAM $C001'
      The feature doesn't work 100%% in all mappers & bus mirroring cases,
      but should be ok with the standard SMS/GG mapper. [Omar]
    - Duplicate commands are automatically removed from history. [Omar]
    - Increased default height of the debugger. [Omar]
    - Changed watch point per-frame flood limit from 100 to 50. Will expose in
      configuration file if requested. [Omar]
    - Fixed crash when loading symbols with debugger disabled. [Djbass,Omar]
    - Fixed labels showing one instruction early in "DASM" command. [Omar]
    - Added breakpoint '!' mark in disassembly window. [Omar]
  - GUI:
    - File browser: country flag now displayed even on BIOS, Prototypes
      or Homebrew images. [Omar]
    - Inputs configuration: right-click on input source selection goes
      backward, in addition to regular left-click to go forward. [Omar]
  - Miscellaenous:
    - Added "Capture" menu with screen capture menu access and options. [Maxim]
    - Added "Capture All" mode, capturing all emulation frames to disk. [Maxim]
    - Added "Include GUI" capture option. Disable to only capture game screen
      when MEKA GUI is enabled. [Maxim]
    - Renamed "Automatically crop and align screen captures" option to
      more explicit "Crop and align screen captures to 8x8 boundaries".
      Previous name was sounding too "cool" and was sometimes activated
      by innocent users who then got their capture all cropped. [Omar]
    - Added "screenshots_crop_scrolling_column" option in configuration
      file (default to enabled), to disable cropping the empty left-most
      column in horizontally scrolling games. [Omar]
  - Project:
    - (Win32) Fixed standard libraries used by debug builds (using unusual
      combination led to various problems). Fixed various link warnings.
      Fixed shared directories between DLL and No DLL builds. [Omar]
  - Added and modified entries in the checksum and compatibility lists. [Omar]
    Some particular renaming includes:
    SMS - d91b340d - Action Fighter (JP)             --> Action Fighter [v1] (also released in Germany and Italia)
    SMS - 3658f3e0 - Action Fighter                  --> Action Fighetr [v2]
    SMS - f4b3a7bd - Ariel - The Little Mermaid (BR) --> Ariel - The Little Mermaid (Disney's) (BR)
    SMS - e2fcb6f3 - Super Wonder Boy (JP)           --> Wonder Boy [v0] (also released in Italia)
    SMS - 73705c02 - Wonder Boy                      --> Wonder Boy [v1]
    GG  - 3e549b7a - Aerial Assault                  --> Aerial Assault [v0]
    GG  - ffe4ed47 - Alien Syndrome                  --> Alien Syndrome (JP)
    GG  - 97e3a18c - Ariel - The Little Mermaid      --> Ariel - The Little Mermaid (Disney's)
    GG  - e123d9b8 - Fray (JP)                       --> Fray ~Shugyou hen~ (JP)
    GG  - a93e8b0f - Griffin                         --> Griffin (JP)
    GG  - 75e273eb - Madden '96                      --> Madden 96 [BAD]
    GG  - 36ebcd6d - Majors Pro Baseball             --> Majors Pro Baseball, The
    GG  - f1732ffe - TaleSpin                        --> TaleSpin (Disney's)
    GG  - 7ec64025 - Vampire: Master of Darkness     --> Vampire - Master of Darkness
- fixed to build on non-x86; does not work due to missing C implementations
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