PS3 emulator/debugger
An open-source PlayStation 3 emulator/debugger written in C++.
- Developed at Emulators
- Sources inherited from project openSUSE:Factory
-
2
derived packages
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osc -A https://api.opensuse.org checkout devel:ARM:Factory:Contrib:ILP32/rpcs3 && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000001781 1.74 KB | |
_servicedata | 0000000414 414 Bytes | |
fix-test-files.patch | 0000000429 429 Bytes | |
fix-toolbar-color.patch | 0000004254 4.15 KB | |
intel-ittapi.tar.xz | 0000129960 127 KB | |
rpcs3-0.0.30~git20240224.tar.xz | 0032942436 31.4 MB | |
rpcs3.changes | 0000710657 694 KB | |
rpcs3.spec | 0000004827 4.71 KB |
Revision 18 (latest revision is 28)
Ana Guerrero (anag+factory)
accepted
request 1151568
from
Yunhe Guo (guoyunhe)
(revision 18)
- Update to version 0.0.30~git20240224: * Fix Apple Clang build * Block Rosetta on macOS 14.0, 14.1, and 14.2 (#15237) * improves sig_ctx handling, sys_net logging and fixes udpp2p protocol (#15235) * gui/input: only init and quit SDL once for all instances * gui/input; fix log message delta type * gui/input: include Carbon.h on apple * gui/input: let pad handlers know whether they are part of emulation * gui/input: implement pad navigation for maxOs * gui/input: use uinput for linux in gui_pad_thread * gui/input: add gui input with native events * sceNpBasicSendMessage fix
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