A 2D Physics Engine for Games
http://box2d.org
Box2D is an open source C++ engine for simulating rigid bodies in 2D. Box2D is developed by Erin Catto and has the zlib license. While the zlib license does not require acknowledgement, we encourage you to give credit to Box2D in your product.
- Devel package for openSUSE:Factory
-
2
derived packages
- Links to openSUSE:Factory / Box2D
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout games/Box2D && cd $_
- Create Badge
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Source Files
Filename | Size | Changed |
---|---|---|
Box2D-2.3.1.tar.gz | 0001553222 1.48 MB | |
Box2D-fix-version-2.3.1.patch | 0000000483 483 Bytes | |
Box2D.changes | 0000000881 881 Bytes | |
Box2D.spec | 0000002954 2.88 KB | |
baselibs.conf | 0000000029 29 Bytes |
Revision 4 (latest revision is 14)
Dmitriy Perlow (DarkSS)
accepted
request 411580
from
Bruno Friedmann (bruno_friedmann)
(revision 4)
Please accept last modification to make its way to Factory. - Added baselibs.conf as source1
Comments 0