devilutionx

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Source Files
Filename Size Changed
baselibs.conf 0000000058 58 Bytes
devilutionx-1.1.0.tar.gz 0002271614 2.17 MB
devilutionx.changes 0000007022 6.86 KB
devilutionx.spec 0000002697 2.63 KB
Revision 11 (latest revision is 21)
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 840950 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 11)
- Update to version 1.1.0
  Features
  * Proper widescreen (and other aspects) support.
  * Select difficulty in single player (remembered in the save
    game).
  * Adjustable game speed in-game.
  * V-sync can now be disabled in the ini.
  * Better line drawing function used for the automap.
  * Support for loading custom Hell level maps.
  * Make all objects and monsters available to custom maps.
  * Added support for joining a game via hostname instead of IP
  Bugfixes
  * You can now enter and exit fullscreen also when the game is
    paused.
  Original Diablo bugs
  * Fix some monsters AC and to-hit values on Nightmare/Hell
    ending up as 0.
  * Fix player base block resetting to 0 after loading a save game.
  * Correctly render trees in front of the player.
  * Fully render sprites that are larger than the floor tiles.
  * Fix objects disappearing when walking on the opposite wall.
  * Dupping via belt has been fixed.
  * Correctly detect if the mouse is clicking the world or UI in
    some areas.
  * Minor typography corrections.
  * Corrected name of Chamber of Bones in automap.
  * Correctly align the inventory slots.

- Update to version 1.0.3
  Bugfixes
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