emptyepsilon
Open source spaceship bridge simulator
- Devel package for openSUSE:Factory
-
2
derived packages
- Links to openSUSE:Factory / emptyepsilon
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout games/emptyepsilon && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
EmptyEpsilon-2022.03.16.tar.gz | 0258014053 246 MB | |
SeriousProton-2022.03.16.tar.gz | 0002671635 2.55 MB | |
basis_universal.zip | 0013299816 12.7 MB | |
download.sh | 0000001153 1.13 KB | |
emptyepsilon.changes | 0000001043 1.02 KB | |
emptyepsilon.spec | 0000003909 3.82 KB | |
fix_getLocalAddress_SEGV.patch | 0000000589 589 Bytes | |
fix_unique_ptr_in_namespace_std_does_not_name_a_te |
0000000402 402 Bytes | |
meshoptimizer.zip | 0000368849 360 KB | |
use_bundled_basis_universal.patch | 0000000906 906 Bytes | |
use_bundled_meshoptimizer.patch | 0000000804 804 Bytes |
Revision 5 (latest revision is 23)
Dominik Heidler (dheidler)
committed
(revision 5)
- Version 2022.03.16 * DeliverAmbassador * Update warpJammer.cpp * update setting translation scenario_50_gaps.lua (#1656) * Tweak warp vs jump stats a bit so they are more equal. * Correct description discrepancy - the enemies are Exuari, not Kraylor. * Add estimated duration of one hour to description * Add descriptions and simple scan parameters for life pod and warp jammer * Increase the number of attacking hornets gradually while waiting for transport retrieval * New function for adding shields on Playership in scenarios * made your point clear in the documentation
Comments 0