Endless Sky
Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters.
- Devel package for openSUSE:Factory
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2
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- Links to openSUSE:Factory / endless-sky
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osc -A https://api.opensuse.org checkout games/endless-sky && cd $_
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Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
endless-sky-0.10.8.tar.gz | 0257381131 245 MB | |
endless-sky-fix-data-path.patch | 0000003459 3.38 KB | |
endless-sky.changes | 0000015889 15.5 KB | |
endless-sky.spec | 0000003309 3.23 KB |
Latest Revision
Ferdinand Thiessen (susnux)
accepted
request 1182684
from
Muhammad Akbar Yanuar Mantari (mantarimay)
(revision 34)
- Update to version 0.10.8 * Fixed various crashes, including ones that could occur when sorting ships or when using the flagship outline or new cloaked settings. * The flagship will no longer move through wormholes ahead of escorts when using fleet jumping. * Reduced the difficulty of the battle in "Wanderers: Mind 6". * Added a gamerule for controlling the disabled fighter projectile collision behavior introduced in v0.10.7. * Illegal mission passengers can now be detected by planetary security. Previously, missions with only illegal passengers could never result in a fine.
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