Free Civilization Clone

Edit Package freeciv
http://www.freeciv.org

A clone of the well known game Civilization by Microprose.

Every player is the leader of an imaginary nation. The aim of the game
can be to create a prospering civilization with commerce and knowledge
exchange or (more often) the extinction of all other civilizations.

To start a new game, first start the server 'civserver,' then start the
client 'civclient'. Have fun!

Refresh
Refresh
Source Files
Filename Size Changed
freeciv-3.0.10.tar.xz 0043433812 41.4 MB
freeciv-gtk3.desktop 0000002348 2.29 KB
freeciv-manual 0000000388 388 Bytes
freeciv-manual.desktop 0000000119 119 Bytes
freeciv-manual.png 0000001794 1.75 KB
freeciv-qt.desktop 0000002346 2.29 KB
freeciv.changes 0000064631 63.1 KB
freeciv.png 0000001852 1.81 KB
freeciv.spec 0000005247 5.12 KB
Revision 87 (latest revision is 88)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar) accepted request 1145689 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 87)
- update to version 3.0.10:
  * Generic bugfix release* Generic bugfix release
  * Fixed nation color selection assert failures when moving from
    pre-game to turn 1
  * Fixed a crash when city removal left a unit stranded
  * Fixed growing of the internal string handling buffer, fixing,
    e.g., issues with very long lines in the savegame
  * Fixed fc_vsnprintf() return value on Windows, fixing, e.g.,
    issues on loading the tutorial scenario
  * Various internal changes which should only affect developers
  * Fixed bad memory access while loading freeciv-2.6 format
    ruleset
  * Miscellaneous improvements to in-game text and user
    documentation
  * Miscellaneous changes to developer/install/ruleset docs
  * Updated translations
  * see https://freeciv.fandom.com/wiki/NEWS-3.0.10
Comments 2

openSUSE Build Service is sponsored by