ironwail
https://github.com/andrei-drexler/ironwail
A fork of the popular GLQuake descendant QuakeSpasm with a focus on high performance instead of maximum compatibility, with a few extra features sprinkled on top.
Quake game files (id1 directory containing pak files) must be found for ironquake to start:
- automatically found if the Quake Steam remaster is installed
- id1 directory can be copied into ~/.ironwail
- start ironwail with option -basedir install_dir, where install_dir is the directory containing the id1 folder
- Devel package for openSUSE:Factory
-
1
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout games/ironwail && cd $_
- Create Badge
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Source Files
Filename | Size | Changed |
---|---|---|
enginepak.patch | 0000001167 1.14 KB | |
ironwail-0.8.0.tar.gz | 0009683934 9.24 MB | |
ironwail-rpmlintrc | 0000000037 37 Bytes | |
ironwail.changes | 0000002838 2.77 KB | |
ironwail.spec | 0000003474 3.39 KB |
Latest Revision
Ana Guerrero (anag+factory)
accepted
request 1223360
from
Michael Pujos (bobbie424242)
(revision 4)
initialized devel package after accepting 1223360
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