An open source re-implementation of Caesar III
https://github.com/bvschaik/julius
Julius is an open source re-implementation of Caesar III.
The aim of this project is to create an open-source version of
Caesar 3, with the same logic as the original, but with some UI
enhancements, that is able to be played on multiple platforms.
The same logic means that the saved games are 100% compatible,
and any gameplay bugs present in the original Caesar 3 game will
also be present in Julius.
UI enhancements include:
* Support for widescreen resolutions
* Windowed mode support for 32-bit desktops
Julius requires the original assets (graphics, sounds, etc) from
Caesar 3 to run.
- Devel package for openSUSE:Factory
-
2
derived packages
- Links to openSUSE:Factory / julius
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout games/julius && cd $_
- Create Badge
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Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
julius-1.7.0-source.tar.gz | 0006448466 6.15 MB | |
julius.changes | 0000010813 10.6 KB | |
julius.spec | 0000002232 2.18 KB |
Latest Revision
Ferdinand Thiessen (susnux)
accepted
request 925538
from
Martin Hauke (mnhauke)
(revision 15)
- Update to version 1.7.0 General improvements * Touch devices: added the ability to pause the game using an on-screen button * The game looks more crisp when using scaling on high DPI screens * File dialog: when typing a name, the list automatically scrolls to the first matching file * File dialog: input textbox now only suggests 'My Rome' when saving, not when loading a game * Population graph on the populator advisor is now usable for populations larger than 51200 * Bridges are now shown on the minimap * Ships now play the proper phrase when leaving the docks * Configuration: new option to disable scrolling when the mouse is near the window's edge * Configuration: hotkey config now gives a warning when you try to assign a hotkey that's already in use * Korean: fix money being drawn as "100 Funds" instead of "100 Dn" Bugfixes * Fixed possible corruption and linked storages when an earthquake destroys a warehouse * Fixed the game self-destructing the entire city when a wall/aqueduct blocked the road to Rome * Fixed build images in the sidebar not showing the correct image when a building was selected for construction * Fixed being able to construct a building that's been disabled in the menu using the "clone building" hotkey * Fixed interest on financial advisor showing last year instead of this year * Fixed incorrect house devolve text related to food types
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