Free 3D Real-Time Customizable Strategy Game

Edit Package megaglest

MegaGlest takes place in a context that could be compared to that of
pre-Renaissance Europe with the license that magic forces exist in the
environment and can be controlled.

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Source Files
Filename Size Changed
megaglest-3.11.1_cmake3.2-x11.patch 0000000574 574 Bytes
megaglest-source-3.11.1.tar.xz 0002863180 2.73 MB
megaglest.changes 0000020881 20.4 KB
megaglest.spec 0000004877 4.76 KB
Revision 39 (latest revision is 64)
Matthias Mailänder's avatar Matthias Mailänder (Mailaender) accepted request 310880 from Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) (revision 39)
- Update to version 3.11.1
  * no more false clicks when commanding via mini map;
  * map editor has a more useful and powerful map height
    randomizer;
  * map editor saves all maps with .mgm ending by default.
  * fixed map editor (several linux distributions had trouble);
  * for missing tilesets and techs optional download from mod
    center instead of server (bugfix);
  * healthbar default set to "if needed";
  * nicer tilesets as defaults;
  * improved camera startposition on game start (main building in
    center);
  * attackBoosts: Ep + Hp regeneration is shown in description.
- Added megaglest-3.11.1_cmake3.2-x11.patch vs.
  https://github.com/MegaGlest/megaglest-source/issues/65
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