Object-Oriented Graphics Rendering Engine

Edit Package ogre
http://www.ogre3d.org/

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

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Source Files
Filename Size Changed
ogre-1.7.4-system_tinyxml.patch 0000000901 901 Bytes
ogre.changes 0000004075 3.98 KB
ogre.spec 0000017488 17.1 KB
ogre_src_v1-7-4.tar.bz2 0067391570 64.3 MB
Revision 42 (latest revision is 88)
Ilya Chernykh's avatar Ilya Chernykh (Ansus) committed (revision 42)
Comments 1

Malcolm Lewis's avatar

@susnux can you look at the failing build, it's having a cascade effect on the likes of openmw

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