Simple and Fast Multimedia Library

Edit Package sfml
http://www.sfml-dev.org/

This is the 1.X branch. SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs.

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Source Files
Filename Size Changed
sfml-1.6-cflags.patch 0000000519 519 Bytes
sfml-1.6-gcc.patch 0000000650 650 Bytes
sfml-1.6-gcc47.patch 0000000382 382 Bytes
sfml-1.6-nochm.patch 0000000385 385 Bytes
sfml-1.6-png.patch 0000000921 921 Bytes
sfml-1.6-system_libs.patch 0000002507 2.45 KB
sfml-1.6-underlinking.patch 0000003091 3.02 KB
sfml-1.6.tar.gz 0025326958 24.2 MB
sfml.changes 0000001812 1.77 KB
sfml.spec 0000003763 3.67 KB
Revision 10 (latest revision is 16)
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 336731 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 10)
I know changing changelog is not that good, but to accomplish then openSUSE requirements for Factory packages it is needed that patches are named explicit.
So I added the name to the corresponding changelog entries and created new changelog entry where it is missing, took date and author from the buildservice log (osc log).
Comments 1

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