Pak128
During development people wanted larger graphics. From this the 128 tile set was born. Also it first featured a complex economy and has a really very wide variety of vehicles, buildings or industries. It contains roughly 7 time more graphics data than pak64 and thus requires by far the largest amounth of RAM and processing power of all Simutrans sets.
-
2
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout games/simutrans-pak128 && cd $_
- Create Badge
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000304 304 Bytes | |
_service:download_url:pak128-2.5.3--ST120.zip | 0094714757 90.3 MB | |
simutrans-pak128.changes | 0000001104 1.08 KB | |
simutrans-pak128.spec | 0000001740 1.7 KB |
Revision 6 (latest revision is 13)
Dirk Stoecker (dstoecker)
accepted
request 335456
from
Michiel van der Wulp (m_vanderwulp)
(revision 6)
Updated to the latest. No change to the way it works, just a new version.
Comments 1
Development happens (very slowly) at https://github.com/simutrans/pak128