Quake 2 with Vulkan support

Edit Package vkquake2
https://github.com/kondrak/vkQuake2

Id Software's Quake 2 v3.21 with Vulkan support.
The goal is to maintain as much compatibility as possible with the original
game, so there are no fancy visual upgrades here – just pure, vanilla Quake 2
experience as we knew it back in 1997.

Note:
Game data (pak[0-2].pak) must be placed in %{_libexecdir}/vkquake2/baseq2/

Refresh
Refresh
Source Files
Filename Size Changed
vkquake2-1.5.9.tar.gz 0004036628 3.85 MB
vkquake2-fix-build-with-gcc13.patch 0000000457 457 Bytes
vkquake2.changes 0000001031 1.01 KB
vkquake2.spec 0000002460 2.4 KB
Latest Revision
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1098241 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 2)
- Update to version 1.5.9
  * Added Slight Mechanical Destruction source files.
  * no longer displaying weapon's HUD indicator when FOV is
    greater than 91.
  * fixed wrong team being announced when the blue flag is
    returned after it gets destroyed.
  * added a no_music CLI toggle to disable music from command line
  * added support for VK_KHR_PORTABILITY_ENUMERATION required by
    MoltenVK.
  * added a CPU pause instruction during spin loop.
  * fixed some string copying buffer overflows and compiler
    warnings.
- Add patch:
  * vkquake2-fix-build-with-gcc13.patch
Comments 0
openSUSE Build Service is sponsored by