Quake 2 with Vulkan support
https://github.com/kondrak/vkQuake2
Id Software's Quake 2 v3.21 with Vulkan support.
The goal is to maintain as much compatibility as possible with the original
game, so there are no fancy visual upgrades here – just pure, vanilla Quake 2
experience as we knew it back in 1997.
Note:
Game data (pak[0-2].pak) must be placed in %{_libexecdir}/vkquake2/baseq2/
-
2
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout games/vkquake2 && cd $_
- Create Badge
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Source Files
Filename | Size | Changed |
---|---|---|
vkquake2-1.5.9.tar.gz | 0004036628 3.85 MB | |
vkquake2-fix-build-with-gcc13.patch | 0000000457 457 Bytes | |
vkquake2.changes | 0000001031 1.01 KB | |
vkquake2.spec | 0000002460 2.4 KB |
Latest Revision
Dirk Stoecker (dstoecker)
accepted
request 1098241
from
Martin Hauke (mnhauke)
(revision 2)
- Update to version 1.5.9 * Added Slight Mechanical Destruction source files. * no longer displaying weapon's HUD indicator when FOV is greater than 91. * fixed wrong team being announced when the blue flag is returned after it gets destroyed. * added a no_music CLI toggle to disable music from command line * added support for VK_KHR_PORTABILITY_ENUMERATION required by MoltenVK. * added a CPU pause instruction during spin loop. * fixed some string copying buffer overflows and compiler warnings. - Add patch: * vkquake2-fix-build-with-gcc13.patch
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