Widelands
https://www.widelands.org/
Open Source realtime-strategy game about map control
- Devel package for openSUSE:Factory
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4
derived packages
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osc -A https://api.opensuse.org checkout games/widelands && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_constraints | 0000000434 434 Bytes | |
widelands-1.2.1.tar.gz | 0457853247 437 MB | |
widelands.changes | 0000010108 9.87 KB | |
widelands.spec | 0000003914 3.82 KB |
Latest Revision
Ferdinand Thiessen (susnux)
accepted
request 1224669
from
Carsten Ziepke (Kieltux)
(revision 69)
- Update to 1.2.1: * This point release fixes several bugs and crashes found in Widelands 1.2, and offers full compatibility between these two releases for multiplayer games and replays. * Skip invalid map files in editor Load/Save map window * Fix memory leaks in main menu Watch Last Replay * Game setup: Unselect incompatible starting conditions when changing win condition * Add thread identifier to crash reports * Check for invalid combination before calling 'DefaultAI::expedition_management()' * Territorial Lua error fix * Remove AV1 decoder dependency in mingw-64 * Patches to support netbsd-pkgsrc * Keep vcpkg_ref in a repository variable instead of a file * Fix RelWithDebInfo build type * Fix out-of-bounds memory access when using '--editor' without filename * macos and other CI improvements * Re-add gettext ubuntu package * Update translations for v1.2.1 * Replace MD5 checksumming code with 'libmd' * Fix LaunchMPG map seafaring check for naval warfare * Fix anchored ship trying to swim towards buffer-underflow * Fix desync in Discovery/New World starting conditions - Drop BuildRequires: boost, curl, libtiff, lua, SDL2_gfx, because they are no longer needed. - Use more pkgconfig based BuildRequires
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