libbullet
Bullet is a Collision Detection and Rigid Body Dynamics Library. The Library is Open Source and free for commercial use, under the ZLib license. This means you can use it in commercial games, even on next-generation consoles like Sony Playstation 3.
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osc -A https://api.opensuse.org checkout games:WorldForge/libbullet && cd $_
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Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
bullet3-3.17.tar.gz | 0131995187 126 MB | |
fix-pkgconfig-includedir.patch | 0000000443 443 Bytes | |
libbullet.changes | 0000007132 6.96 KB | |
libbullet.spec | 0000006912 6.75 KB | |
use-system-libs.patch | 0000004027 3.93 KB |
Latest Revision
Erik Ogenvik (erikogenvik)
committed
(revision 11)
- Update to 3.17 * improvements for the finite-element-method (FEM) deformable simulation * See the "Learning Agile Robotic Locomotion Skills by Imitating Animals" paper for more detail about this release - Update use-system-libs.patch for 3.17 - Compile with USE_DOUBLE_PRECISION - Disable building BULLET_ROBOTICS and OBJ2SDF by cmake options instead of removing them by sed
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