Discord Screenaudio
A very WIP custom discord client that supports streaming with audio on Linux, made possible by the great work of @edisionnano and the Rohrkabel library by @Curve.
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osc -A https://api.opensuse.org checkout games:tools/discord-screenaudio && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
discord-screenaudio-1.9.2.tar.gz | 0001393492 1.33 MB | |
discord-screenaudio.changes | 0000009183 8.97 KB | |
discord-screenaudio.spec | 0000003722 3.63 KB | |
rohrkabel-1.2.tar.gz | 0000025250 24.7 KB | |
rohrkabel.patch | 0000000558 558 Bytes |
Latest Revision
Imo Hester (VortexAcherontic)
accepted
request 1134316
from
Imo Hester (VortexAcherontic)
(revision 19)
- Update to version 1.9.2 * Fixed all problems relating to Discord's recent refactor by @jvyden (#200) * Updated Vencord to latest version, which also contains similar bugfixes (Vendicated/Vencord#1847) - Update to version 1.9.1 * Fixed the stream dialog being skipped (#193) - Update to version 1.9.0 * Slightly updated the stream dialog layout * Included toggle in settings to enable experimental Vencord support for further client modding - Currently only plugins are supported, and not themes - Update to version 1.8.2 * Shows error message to user if discord is running by @Vitalya-code (#148) * Move two functions into separate file by @Vitalya-code (#149) * CMakeLists.txt: don't install rohrkabel static libs by @huantianad (#170) * Implemented Ctrl+Q keybind (94b27f5) - Revert rohrrkabel exclusion
Comments 3
Could you update this package? Alternatively add a _service file so anyone else can do it in your stead :p
Hey there, a _service file won't help here and would produce a broken package if someone hits "trigger service":
The reason why I did not updated this package yet was the removal of librohrkabel in version 1.8.2 which previously was shipped with discrod-screenaudio and provided as a bundled dependency by the discord-screenaudio RPM.
This leaves two options:
1) Undo the commit removing it and rebasing this change to any future version of discord-screenaudio or 2) providing librohrkabel as standalone RPM.
Providing librohkabel as standalone RPM will require setting up a new package, submit it to a matching development project (most likely multimedia:libs I suppose) and then submit it to Factory form there. This needs to be done in order for the build process of discord-screenaudio to find the development files and upon installing the package to also fetch the librohrkabel.so from the official repos.
Tbh I was not in the mood to do this and to keep track of everything until then. :/
Simply submit it to games:tools. No need to aim for Factory at all.