Minetest Game
The main game mod for the Minetest engine
- Links to games / minetest-game
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osc -A https://api.opensuse.org checkout home:DarkWav/minetest-game && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
minetest-game.changes | 0000011528 11.3 KB | |
minetest-game.spec | 0000001668 1.63 KB | |
minetest_game-5.8.0.tar.gz | 0002608281 2.49 MB |
Revision 2 (latest revision is 3)
Simon Vogl (DarkWav)
committed
(revision 2)
Update to version 5.8.0: * New water textures (the old ones were non-free) (Lopano) * Improve leaves textures in "Opaque Leaves" mode (Wuzzy) * When a player dies in protected air, bones now spawn as a block instead of dropping as an item (OgelGames) * Add API for sapling growth (aegroto) * Hook callbacks for default.set_inventory_action_loggers (appgurueu) * Fix logic error in bed rotation (fluxionary) * Fix coral and kelp duplication glitch with sticky piston from Mesecons mod (zmv7) * Fix players being able to skip many nights at once by spam-clicking bed (appgurueu) * Fix not updating vessel shelf infotext (Niklp) * Fix bookshelf infotext not updating when adding, removing or moving items inside (Montandalar, appgurueu) * Update translations: German (Wuzzy), Spanish (David Leal), Ukrainian (Andriy), French (xin)
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