Library to load and process 3D scenes from various data formats

Edit Package mingw64-assimp

Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.

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Source Files
Filename Size Changed
_constraints 0000000434 434 Bytes
_service 0000000527 527 Bytes
_service:recompress:tar_scm:assimp-5.2.5.tar.xz 0025134784 24 MB
_service:set_version:mingw64-assimp.spec 0000004301 4.2 KB
assimp-5.0.1-add-soversion-to-dll.patch 0000000425 425 Bytes
assimp-5.1.0.tar.xz 0024525516 23.4 MB
mingw64-assimp.changes 0000006595 6.44 KB
mingw64-assimp.spec 0000004301 4.2 KB
Latest Revision
Fridrich Strba's avatar Fridrich Strba (fstrba) accepted request 1102025 from Ralf Habacker's avatar Ralf Habacker (rhabacker) (revision 1)
- Update to 5.1.0
  * Check https://github.com/assimp/assimp/releases/tag/v5.1.0
    for the full list of changes
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