Vita3K
https://github.com/Vita3K/Vita3K/issues/3257
The PlayStation Vita emulator
CAREFUL, IT FORCES DEPENDENCY ON THEIR OWN PRECOMPILED FFMPEG BINARIES AND DEVS BAN YOU FOR ANY DISCUSSION OF POTENTIAL GPL VIOLATION AND GENERAL ANTI-PACKAGER BEHAVIOUR!!!
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000780 780 Bytes | |
_servicedata | 0000000234 234 Bytes | |
vita3k-20221220.21e88d9.tar.xz | 0064916620 61.9 MB | |
vita3k-issue664.patch | 0000009269 9.05 KB | |
vita3k-issue664_workaround.patch | 0000000898 898 Bytes | |
vita3k.changes | 0000005982 5.84 KB | |
vita3k.sh | 0000000978 978 Bytes | |
vita3k.spec | 0000007278 7.11 KB |
Revision 16 (latest revision is 111)
Sergey Kondakov (X0F)
committed
(revision 16)
- Update to version 20221220.21e88d9: * vita3k/updater: kill Vita3K.exe if boot equals 1 * vita3k/updater: launch win32 as it's own process. * gui/settings_dialog.cpp: fix typo * audio: Make AudioAdapter destructor virtual * app: Do not access fields of a moved struct * audio: Add Cubeb backend * CMake: disable unknown compiler flags for sccache on windows on github ci * vita3k: Make sure pref_path is seen as utf8 * gui: move get modules list in boot emu. - should fix help dialog in live area for detect fw. * modify theme capacity * gui/live_area: fix a minor bug * ci: Bundle openssl so with Vita3K * gui/live_area: Add lang strings to the help dialog * renderer/vulkan: Revert changes concerning the framebuffer width * renderer: Fix crash when setting a viewport/scissor without an active render target * gui: small fix (#2213) * renderer/vulkan: fix crash on AMD GPU * updater: cd to script path * lang: Correct zh translation. (#2215) * modules/timers: fix some timers returns and add some checks * gui: Fix help dialog (#2202) * vita3k/updater: Properly implement updater for macOS * external: Update VMA and Vulkan headers * audio/audio: fix theoretically possible sound freeze * io/io: workaround of exception on file delete * kernel/sync_primitives: set timeout if needed and minor event improvement * vita3k/manifest: fix xml to build with msvc-clang * modules/SceFiber: functions return errors instead of crash * modules/SceTouch: Stubbed implementation of sceTouchGetPixelDensity
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