Vita3K

Edit Package vita3k
https://github.com/Vita3K/Vita3K/issues/3257

The PlayStation Vita emulator

CAREFUL, IT FORCES DEPENDENCY ON THEIR OWN PRECOMPILED FFMPEG BINARIES AND DEVS BAN YOU FOR ANY DISCUSSION OF POTENTIAL GPL VIOLATION AND GENERAL ANTI-PACKAGER BEHAVIOUR!!!

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Source Files
Filename Size Changed
_service 0000000774 774 Bytes
_servicedata 0000000234 234 Bytes
vita3k-20230623T220705.03a8c30.tar.xz 0059932692 57.2 MB
vita3k-PR2628.patch 0000058439 57.1 KB
vita3k-PR2635.patch 0000008217 8.02 KB
vita3k-PR2640.patch 0000005674 5.54 KB
vita3k-PR2641.patch 0000001366 1.33 KB
vita3k-PR2658.patch 0000002786 2.72 KB
vita3k-issue664.patch 0000022428 21.9 KB
vita3k-issue664_workaround.patch 0000001358 1.33 KB
vita3k-llvm.patch 0000000498 498 Bytes
vita3k.changes 0000026472 25.9 KB
vita3k.sh 0000000971 971 Bytes
vita3k.spec 0000008192 8 KB
Revision 73 (latest revision is 111)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 73)
- Update to version 20230623T220705.03a8c30:
  * modules/SceCommonDialog: Fix allocate EmptyParam for slot upper 0. - Empty param is not only in slot 0, is for all slot available, so move on vector. - Should fix all missing new save icon. gui/common dialog/save dialog: fix position of text in new save. - Fix pos and the size of the elements regardless of the size of the window. - Fix scroll bar missing.
  * modules/SceNpTrophy: Fix platinum trophy unlock. - Unlock platinum trophy compare if trophies count is same as total unlocked, but that's not possible, because trophy counting includes platinum. - So need remove 1 from the trophy count to check that only one is missing.
  * modules/SceLibKernel: implement sceClibVprintf
  * renderer: Fix issue when sampling stencil without depth buffer
  * SceVideodec: set res of sceAvcdecDecode. - should fix video resolution in lego game - remove memset to 0 on last frame in sceAvcdecDecodeStop, should fix green screen regression.
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